Hi hive,
Last month I started working in this arena, I started to do the terrain, wanting to make a difficult arena that I have not seen in other arenas (that I have played). The terrain is still not finished, as I was going to launch it in beta, to get some feedback and continue it afterwards. However ... I have lost the will to do it because I do not like to play this type of map. So I decided to publish it here, in case someone is interested in starting an arena, and if you like the idea, feel free to use it (I would just like to receive credits from the City of Angels, because that was the part of the map that I dedicated myself most (I'm not a good terraining). But I dedicated myself because I read some tutorials and then I decided to put into practice.
If you are religious and/or fresh, please do not even waste your time reading this Cinematic Final. Thanks!
As I said above, the terrain is unfinished. Missing the part where the bosses will be location.
- The main idea is to create an arena with some differences to difficult more the game.
- Demons only recover life during night, and the angels only recover during the day or returning base.
- Each team has your own city and to take EXP only in the enemy city.
- Fog in the city, so that you do not know where the enemies are.
- Camera has a scenery limit! Together with your minimap.
- Winners and losers area.
- Creeps demons sleep during the day.
- Creeps angels sleep during the night.
- Game finished in 'X' kills (players)
I have in it some models and systems:
- Murlocologis - Mannoroth - Blackhand - Mo'art Overlord
- HappyTauren - Demon Satyr - Lava
- -Grendel - Soul Devourer
- General Frank - DemonSlasher(ICON) - Bloodelf Paladin - LiOneSS - Arch Angel Seraphim Mistress
- Norinrad - Holy Crusader
- RavenBlackbird - Archangel Arcana
- Mc ! - FireElemental
- Bribe - Item Cleanup
If I forgot someone and it contains your model on the map, please tell me, I will edit and place here.
It was the first time in my life that I dedicated a little more to a terrain (city). And more one time, i'm not good terraining!!!!
Map Name: Demons vs Angels 0.1 (BETA)
Map Type: Custom
Map Size: 320x320
Hero Level: 35
Expansion Required: Yes
Tileset: Lordaeron Summer (Custom)EDIT:
Contain a multiboard with Name Player Kill/Death (unfinished)
Some simple items
10 heros (Without skill)
Well, I hope someone likes it and that it works for someone.
Sorry the English.
Download: Annexed
Last month I started working in this arena, I started to do the terrain, wanting to make a difficult arena that I have not seen in other arenas (that I have played). The terrain is still not finished, as I was going to launch it in beta, to get some feedback and continue it afterwards. However ... I have lost the will to do it because I do not like to play this type of map. So I decided to publish it here, in case someone is interested in starting an arena, and if you like the idea, feel free to use it (I would just like to receive credits from the City of Angels, because that was the part of the map that I dedicated myself most (I'm not a good terraining). But I dedicated myself because I read some tutorials and then I decided to put into practice.
If you are religious and/or fresh, please do not even waste your time reading this Cinematic Final. Thanks!
DEMONS LOSERS
- After the defeat to the angels, all will go to a separate part of the map and then the Devil will sacrifice all the demons (players), while the angels look and they celebrate win.ANGELS LOSERS
- After the defeat to the demons, all will go to a separate part of the map and then the God will sacrifice all the angels (players), while the demons look and they celebrate win.As I said above, the terrain is unfinished. Missing the part where the bosses will be location.
IDEA
Credits
ScreenShot
Summary
- The main idea is to create an arena with some differences to difficult more the game.
- Demons only recover life during night, and the angels only recover during the day or returning base.
- Each team has your own city and to take EXP only in the enemy city.
- Fog in the city, so that you do not know where the enemies are.
- Camera has a scenery limit! Together with your minimap.
- Winners and losers area.
- Creeps demons sleep during the day.
- Creeps angels sleep during the night.
- Game finished in 'X' kills (players)
I have in it some models and systems:
Models
- iNfraNe(wc3c) - Water (My request on hive)- Murlocologis - Mannoroth - Blackhand - Mo'art Overlord
- HappyTauren - Demon Satyr - Lava
- -Grendel - Soul Devourer
- General Frank - DemonSlasher(ICON) - Bloodelf Paladin - LiOneSS - Arch Angel Seraphim Mistress
- Norinrad - Holy Crusader
- RavenBlackbird - Archangel Arcana
- Mc ! - FireElemental
System
- defskull - Hero respawn- Bribe - Item Cleanup
If I forgot someone and it contains your model on the map, please tell me, I will edit and place here.
It was the first time in my life that I dedicated a little more to a terrain (city). And more one time, i'm not good terraining!!!!
EntireMap![]()
DemonBase![]()
AngelBase![]()
CityDemon(2)![]()
![]()
AngelBase(4)![]()
![]()
![]()
![]()
City of Angels, it was the first one I created, and the one I worked hard for, I stayed for hours. I hope you enjoy.
EnterBoss(unfinishe)![]()
![]()
ArenaDemon![]()
ArenaAngel![]()
SelectHero![]()
Doodads(Tree/Destructible): | 1573 |
Doodads(Others): | 852 |
Regions: | 48 |
Custom Objects(Total): | 134 Standard, 4 Custom |
Custom Destructible: | 10 Standard, 0 Custom |
Custom Doodads: | 29 Standard, 3 Custom |
Well, I hope someone likes it and that it works for someone.
Sorry the English.
Download: Annexed
Attachments
Last edited: