Very nice model! I like the way it looks. However, what happened to the Attack - 1 animation? Also I would suggest you use the HeroPitLord animations.
I see. Is there a way to transfer the animations from the HeroPitLord to this model?
Indeed. Awesome work. Once again <3Sexy ass texture man! But yeah, a portrait would be really nice.
Also I think there should be a portrait model, am I wrong?Looks great and performs correctly. The issue with dissipate sound seems to be fixed. There's only 1 small problem: its footprints are spawned in Walk, but not in Walk Fast. You might need to adjust the keyframes. (A heavy beast as a Pit Lord should leave footprints in both walk anims)
Awaiting update. (Sorry to bring up an issue that wasn't present at the previous review)
It is many times desirable, but not obligatory. It has a camera, so it doesn't produce glitches in-game with portrait. Would have been good to have talk animations and such, but the mesh/texture is actually detailed enough to blend well with WC3 portrait models. (Some models contained in the MPQ don't animate when talking either)Also I think there should be a portrait model, am I wrong?