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Demon Defence

Discussion in 'Project Recruitment' started by DsDarkMaster, Dec 3, 2010.

  1. gthkeno

    gthkeno

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    ill be full time tester if its still open, really need to gain rep. email me at gthkeno@gmail.com
     
  2. DsDarkMaster

    DsDarkMaster

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    yep its still open ill upload the map when i get back from school and you can test the difficulty system
     
  3. Brambleclaw

    Brambleclaw

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    Soz been taking so long school >.<
    Also i really cant think of anything to put in terrain so here is the basics.
    Sorry again about the delay.
    And sorry for the crappy terrain >.>

    Edit Reuploaded it changed a minor detail >.> doom guard facing wrong way
     

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  4. DsDarkMaster

    DsDarkMaster

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    no problem im at school to so moving slowly for me to
    ill have a look at it now

    EDIT: i have had a look looks good however looks to much like defend the castle
     
    Last edited: Jan 16, 2011
  5. Brambleclaw

    Brambleclaw

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    oh bugger D=. Just i didnt know how else to set it out apart from original. Any suggestions?
     
  6. DsDarkMaster

    DsDarkMaster

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    try putting it to one side like i had but have 3 ways to aces (like it is now but cut top half of and move to top) get it?
     
  7. Brambleclaw

    Brambleclaw

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    Wouldnt that be like original design i had before >.>
    Hmm you know that first terrain i did and submitted shuold we just use that?
     
  8. DsDarkMaster

    DsDarkMaster

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    ye im fine with using that
     
  9. DsDarkMaster

    DsDarkMaster

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    ok i got the wave system to work just needs polishing off and i need oppinion should i add there hero's health to the multiboard in percent so other people know who needs help?
    EDIT: i have an idea of making potions unbuyable but they can buy empty potion bottles and make the potion them self
     
  10. Brambleclaw

    Brambleclaw

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    Since its holidays i can start to work agian probs gonna start from scratch >.> The terrain should be done by wednesday or thursday Depending on free time.
    Also on your idea instead of buying empty bottle potions. Couldn't instead you just have Them buying a Single vial that can be filled with ingrediants. Each ingrdeiant adding a diffrent effect, so that they can fuly customise the potions. So you could have a count on each effect. So say 1 of the Vials might add +5x Effect point +50 health So after 5 uses the effect fades or somin
     
  11. DsDarkMaster

    DsDarkMaster

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    ok ill have a go at that (so they have to buy items then mix em to make there potions)
     
  12. randomkilla

    randomkilla

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    I want to help in creating this, do you have any available positions?

    -Chaos Citadel is made of dirt?Shouldn't it be black citadel terrain to make it easier?(even thought you can use triggers to terrain its longer)
    -If a general dies many others can take his place, and if there are generals then their should be kings (the king that is CURRENTLY in charge take command instead of letting some random demon that had a miraculous escape and survival, he might not even be experienced in combat) and that king should stop or halt the humans
    -Chaos Citadel that allowed demons to enter the human realm? Are you saying that the Citadel is a place where demons can travel between chaos/demon/whatever you name it world into human realm, so shouldn't their be an army there to protect the citadel from invasions?Shouldn't their be more demons on the "other" side ready to help demons kill humans?

    How about this storyline:
    During the Siege of one of the Demons most powerful Citadels that provide access to the human realms the demon general Sataniachia sacrificed himself in order to allow _____ to escape with the engineers that built this citadel.Sataniachia was slain by a human called Sir Anton Palmirian and to which Sataniachia's _____ has an immortal grudge against. The humans realised with strategy and tactics that they could defeat demons and to which they hunted the demons down until _____ gathered the remaining demons and marched them to one of the Last Citadel "<name of citadel>" , one of the few left standing that could connect the demons to the realm of the humans. _____ ensured that he could succeed where Sataniachia failed, however, due to a disruption on the demon side
    reinforcements and escaping was no longer a possibility due to the <name of demon>'s 3rd Rebellion which succeeded this time in taking out the <top ranking demon position> and has begun closing all entrances to what <name of demon> called the impure realms. Without any help or reinforcements _____ had to launch a powerful enoguh offensive which would create his defensive and by doing so (s)he would lure out Sir Anton Palmirian and avenge Sataniachia for all demon-kind!
     
    Last edited: Mar 6, 2011
  13. DsDarkMaster

    DsDarkMaster

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    well there no army to stop the humans because the humans have hunted the remaining demons plus this king became king because he fought for the spot its not like for humans the king dies and theres one next in line but for demons only the strongest is in command so they fight each other
     
  14. randomkilla

    randomkilla

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    Units
    -Demon Witch
    40-50 damage

    -Demon Maiden
    fast attack speed 30-40 damage

    -Soul Hound
    fast moving summons 20-30 30-35 35-50dmg

    Wave:
    1.Peasant 10-20dmg 150hp
    2.Militia 20-25dmg 300hp
    3.Footman 25-30dmg 450hp
    4.Swordsman 30-35dmg 600hp
    5.Elite Footman 35-40dmg 750hp Hardened Skin(reduce dmg by 5)
    6.Elite Swordsman 45-45dmg 900hp Hardened Skin(reduce dmg by 10)
    7.Elite Swordsman+Pesants
    8.Elite Swordsman+Militia
    9.Elite Swordsman+Footman
    10.Elite Swordsman+Swordsman
    11.Elite Swordsman+Elite Footmen
    12.Knight 45-50dmg 1200hp Fast
    13.Heavily Armed Knight(slower) 60-65dmg 1250hp average
    14.H.A.K+Elite Footmen
    15.H.A.K+Elite Swordsman
    16.Elite Knight 65-75dmg 1500hp average-fast
    17.Elite Knight+Elite Footmen
    18.Elite Knight+Elite Footmen+Elite Swordsman

    -Support Units
    Wave:
    1.Archer 15-25dmg 75hp
    3.Power Ranger(heh) 35-45dmg 150hp
    5.Elite Ranger 45-50dmg 300hp (crit/evasion)
    7.Rifleman 55-65dmg 450hp
    9.Elite Rifleman 65-70dmg 550hp (ministun/headshot)
    10.Priest 25-50dmg magic 400hp (heal25hp/s)
    11.Priest+Archer
    12.Priest+Power Ranger
    13.Priest+Elite Ranger
    14.Priest+Rifleman
    15.Priest+Elite Rifleman
    16.Elite Priest 30-60dmg magic 600hp (heal50hp/s)+Elite Ranger+Rifleman
    17.Elite Priest+Rifleman+Elite Rifleman

    -Items
    Demon Sigil Book(tome)
    Provides a permanent stat bonus of a random number between 1-20

    Demon Sigil Stone
    Provides a bonus of 24 damage and 24 to all stats
     
  15. DsDarkMaster

    DsDarkMaster

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    i like the ideas but i dont want to use states adjust ideas just because some people just cheat and get huge states making the game easer i want it to be a hard but winnable game
    also if u have the time since my laptop died you can make the units and trigger the wave system if your up to te taks
     
  16. randomkilla

    randomkilla

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    which demon defense do i put in?

    -Abilities
    Soul Skin
    Proivdes X armor(1-5) and reduces damage by X (10-20)
    Level1:1 armor reduces 10
    Level2:2 armor reduces 15
    Level3:3 armor reduces 20
    Level4:4 armor reduces 25
    Level5:5 armor reduces 30

    Psychotic Scythe
    Teleports next to the Enemy and Deals X(100-150) damage and heals caster for 50% of the damage dealt
    Level1:100dmg 50heal
    Level2:150dmg 75heal
    Level3:200dmg 100heal
    Level4:250dmg 125heal
    Level5:300dmg 150heal
     
  17. DsDarkMaster

    DsDarkMaster

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    ok special thanks to dragonson for the banner on the first page he is also making us a loading screen so i owe him big time lol
     
  18. randomkilla

    randomkilla

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    All units except for Priests
     

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  19. DsDarkMaster

    DsDarkMaster

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    nicely done how would you like to try and make the wave system

    -needs to send more than 1 type of unit a wave
    -needs to have time in-between waves
    -if possible show wave on a countdown timer
    and ill work on the difficulty system and heroes and items
     
  20. randomkilla

    randomkilla

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    I could TRY and make a GUI wave system but it might have leaks

    Edit: Do you want waves to pile up? or only when all units in wave group die?