- Joined
- Jun 16, 2007
- Messages
- 1,574

Konnichiwa,
Kave and I have been talking about different ways to give our project more eye candy to the audience. He's been picking out the remainder of my formal brain cells and been showing and guiding me through the other options we could do.
We've come up with the following two ways.
Current Rise Of The Saiyans StyleStay with the current way our Multiplayer is set (RPG Style)
Arena IdeaSwitch over to an Arena style version of the campaign and have Customizable Hero's and abilities. Which will be like a Hero Arena but with the following styles 1v1 Area's and Full Scale warfare in your selected playing area (Based on Budokai Series) The 1v1 system will be a duel style where every odd 6 minutes of gameplay selected Players will fight to the death and the winner will get something in reward.
Which allows our Players to have more strategy whilst playing this type of game.
We will have Blasts stocks (Power Guage like on the PS2 games) which will either be based on the Lumber or with a multiboard/leaderboard per person. Blasts Stocks will be used to Buy Ability's, and will be gained by winning duels and from Time to Time.
Following Abilitys per Person:
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