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Dark Souls 2 Sorceries 1.0?

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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First time making trigger spells. First time uploading anything.

Tried to remake the sorceries from Dark Souls 2:
Soul Arrow : flies straight and damages the first target it hits.
Homing Soul Mass : # of orbs that auto-lock-on and fire at nearby enemies.
Soul Greatsword : swings a soul 'blade' that hits everything it touches.
Soul Spear : pierces enemies (similar to shockwave but done in triggers)

They all work and do damage according to ability level, the only known issues are that Soul Arrow and Homing Soul Mass can still target / hit corpses...

Credits to:
https://www.hiveworkshop.com/forums/members/reason+3/#userresources
This guy's Elune Arrow trigger. His trigger template and variables were really easy to understand as a noobie, so I was able to base the Soul Arrow + other projectile movement on the things I learnt from his spell.

I built the other spells kinda from scratch.

+ no idea how to attach the trigger preview here..

Keywords:
dark souls darksouls darksouls2 sorcery soularrow soulgreatsword soulmass homingsoulmass soulspear magic projectile blade beam orbs homing sorceror
Contents

Soul Sorcery (Map)

Reviews
12th Dec 2015 IcemanBo: Too long as NeedsFix. Rejected. 11:50, 19th Sep 2014 TriggerHappy: Spells which aren't MUI cannot be approved. You need to fix all of your leaks. For example Set Sorceror_Mass_C_RIGHT_mov = ((Position of...
12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.

11:50, 19th Sep 2014
TriggerHappy:

  • Spells which aren't MUI cannot be approved.
  • You need to fix all of your leaks. For example
    • Set Sorceror_Mass_C_RIGHT_mov = ((Position of Sorceror_Mass_Caster) offset by 55.00 towards ((Facing of Sorceror_Mass_Caster) + 90.00) degrees)
  • 0.03 is the standard for periodic timers.
 
I like the ideas, but AKA.GywGod123 and Chaosy have it right. Take a look at some tutorials and they should really help you out.
 
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