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The damage of a unit that you see in-game is calculated as:
- Small number = Base damage (+ Primary attribute if it's a hero) + Damage number of dice
- Large number = Base damage (+ Primary attribute if it's a hero) + Damage number of dice*Sides per die
Example: if a Footman's base damage is 20, Damage number of dice is 2 and Sides per die is 6 then its damage that you see in-game will be 22 (=20+2) - 32 (=20+2*6)
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