1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. Weave light to take you to your highest hopes - the 6th Special Effect Contest is here!
    Dismiss Notice
  4. Lead your forces to battle in the 15th Techtree Contest. The call is yours, commander!
    Dismiss Notice
  5. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Custom Unity RPG Game

Discussion in 'Unity 3D' started by Garodar, Jul 6, 2014.

  1. Garodar

    Garodar

    Joined:
    Dec 11, 2012
    Messages:
    390
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Has anyone seen this?

    https://www.youtube.com/watch?v=mL1FfoYTNRo&hd=1

    I think this will be the best RPG Game ever made. However, there are no levels, there are no quest grinding and sh!t.

    I wonder what do you think about this. I... think this is... F****NG AWESOME! :ogre_haosis:
     
  2. Nuclear

    Nuclear

    Joined:
    Sep 27, 2009
    Messages:
    407
    Resources:
    0
    Resources:
    0
    Looks WoW-ish. Has potential I guess.
     
  3. Chaosy

    Chaosy

    Joined:
    Jun 9, 2011
    Messages:
    10,827
    Resources:
    17
    Maps:
    1
    Spells:
    10
    Tutorials:
    6
    Resources:
    17
    I suddenly lost faith in this.
     
  4. Garodar

    Garodar

    Joined:
    Dec 11, 2012
    Messages:
    390
    Resources:
    2
    Maps:
    2
    Resources:
    2
    The project is madeout of exploring,killing, collecting, surviving, something like Skyrim, except there are no levels. I don't know if there are Quests, but you can't grind there. :vw_wtf:
     
  5. Zombie

    Zombie

    Joined:
    Dec 10, 2007
    Messages:
    2,660
    Resources:
    44
    Icons:
    43
    Packs:
    1
    Resources:
    44
    Pretty good for an indy developer, but I don't really see the reason for the hype around it.

    I should add: Star Citizen is an independent project as well and it's much more promising.
     
  6. Eagle XI

    Eagle XI

    Joined:
    Mar 9, 2012
    Messages:
    1,359
    Resources:
    117
    Models:
    2
    Icons:
    109
    Packs:
    4
    Skins:
    2
    Resources:
    117
    No offense, but how many games you have actually played ? What you show us is far from being 'best orpg ever made'.
    The UI seems weird, doesnt even show a paperdoll sheet for knowing what you did equip where.
    The only combat moment that felt halfway OK in that video was when mage used spells. Halfway because when you blink eye for the moment, will notice all spells have shared cd.
    When warrior jumped into melee with what seems like an jrpg inspired move one can observe how combatants cant interact properly within melee range, and later when the archer character failed to shoot and had to change pos, that too did a great job of showing how flawed is the combat system.
    Then came the worst part at the end: That area with over-bloom effect, for it was probably supposed to be a fog effect. Not that the monsters looked any good, the places any inviting to explore, nor the PC's any detailed.
     
  7. Justicebringer

    Justicebringer

    Joined:
    Dec 17, 2011
    Messages:
    290
    Resources:
    3
    Icons:
    3
    Resources:
    3
    No way. Weird models, ugly animation, average artwork...
     
  8. Solu9

    Solu9

    Joined:
    Jan 25, 2011
    Messages:
    2,165
    Resources:
    47
    Models:
    26
    Icons:
    16
    Skins:
    1
    Tools:
    1
    Maps:
    3
    Resources:
    47
    For a two man project I think it's very good. But obviously not "best game ever".
    With time it could be a decent game, sure. But not in the state it is right now.
    Again, I'm impressed that only two persons have made it this far.
     
  9. Garodar

    Garodar

    Joined:
    Dec 11, 2012
    Messages:
    390
    Resources:
    2
    Maps:
    2
    Resources:
    2
    All those words and 1 normal comment. There are 2 people making this project and only 1 codder.

    The project isn't even finished, lol. :vw_wtf:
     
  10. gorillabull

    gorillabull

    Joined:
    Jul 17, 2011
    Messages:
    1,368
    Resources:
    2
    Spells:
    2
    Resources:
    2
    that video is from 2 years ago where is the game now?
     
  11. Garodar

    Garodar

    Joined:
    Dec 11, 2012
    Messages:
    390
    Resources:
    2
    Maps:
    2
    Resources:
    2
    ... mhhmmm, check the links in video for progress, I guess.
     
  12. Eagle XI

    Eagle XI

    Joined:
    Mar 9, 2012
    Messages:
    1,359
    Resources:
    117
    Models:
    2
    Icons:
    109
    Packs:
    4
    Skins:
    2
    Resources:
    117
    Also nowhere stood any 'this is alpha footage'-note or anything. :p
     
  13. Chaosy

    Chaosy

    Joined:
    Jun 9, 2011
    Messages:
    10,827
    Resources:
    17
    Maps:
    1
    Spells:
    10
    Tutorials:
    6
    Resources:
    17
    You give me no credit.. I think it's an amazing game not gameplay wise but that graphic and progress with two people.. wtf..
     
  14. Garodar

    Garodar

    Joined:
    Dec 11, 2012
    Messages:
    390
    Resources:
    2
    Maps:
    2
    Resources:
    2
    I couldn't agree more. 2 devs and a small workforce for such great project is just...

    If they had like 2 more devs, I think alpha would alredy be out by now. Plus, its unity 3D project, they didn't made models, they bought models, its kinda tricky to make good graphics with character models you bought and didn't draw yourself. Overall, I think this project is great for 2 people working on it. :ogre_haosis:
     
  15. edo494

    edo494

    Joined:
    Apr 16, 2012
    Messages:
    3,846
    Resources:
    5
    Spells:
    1
    JASS:
    4
    Resources:
    5
    it only takes so much work to get some content if you have systems in-place, doesnt matter the size of dev team.

    Also there is nothing bad at asking what the progress is. If you make no progress, your project is either paused or cancelled, so your answers are as harsh as it can get

    And I dont want to be shittalker, but using Unity even 1 person can pull good things up, it just takes time
     
  16. Garodar

    Garodar

    Joined:
    Dec 11, 2012
    Messages:
    390
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Yea, I agree, my cousin went crazy for Unity and did amazing progress in 2 days (terrain and walk sounds, plus some models)... but 1 dev is 1 dev and making all npcs, trees, walking sounds, spells, interface and UI is pretty nasty. There is only 1 codder and 1 sound maker in their team and I would still score it 10/10.
     
  17. edo494

    edo494

    Joined:
    Apr 16, 2012
    Messages:
    3,846
    Resources:
    5
    Spells:
    1
    JASS:
    4
    Resources:
    5
    It is no.excuse to be honest, its been 2 years, 1 dev alone can create game in that time
     
  18. Garodar

    Garodar

    Joined:
    Dec 11, 2012
    Messages:
    390
    Resources:
    2
    Maps:
    2
    Resources:
    2
    I don't know. I guess they have their own life, their own problems. Projects are not always number 1. But, I somewhat agree. 2 years is enough for atleast an alpha.