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[Trigger] Critical-like, triggered spell... how?

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Dec 3, 2008
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In my map, I'd like to have the marines do absolutely no damage to the zombies. (Yes, zombies.) >:p

I'd like, however, the marines do have a 'Headshot' skill, like critical, that starts at some value like 15-30% and as they level, they can increase the headshot skill. I'd then like the zombie to die when the headshot goes off. Should I just modify an existing critical skill, and set it to do damage instead of a multiplier or increased damage?

Any cooler/better ways of doing it? Thanks.
 
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