- Joined
- Dec 16, 2007
- Messages
- 252
I need a little help with my map about critical hits. I was thinking of making that every unit/hero in my map to have 2% chance to crit, but this ability would of course be hided so I decided to but it in a spellbook and hide it.
First Question. Critical Spells and Varies Damage.
But I want this critical to both affect Spells and Melee, and the critical damage is between 2x to 2.5x. But I got no clue how to make critical for spells or the damage multipler varies. Can you give me some suggestion or even make a trigger for me?
Second Question. Critical Buff
Is it possible to make a kind of critical buff? Like:
Event
A unit is attacked
Condition
Attacking unit has a buff equal to Critical Buff
Action
Add Critical Hided Varies Damage Skill to Attacking Unit
Wait 10 seconds
Remove Buff from Attacking Unit
First Question. Critical Spells and Varies Damage.
But I want this critical to both affect Spells and Melee, and the critical damage is between 2x to 2.5x. But I got no clue how to make critical for spells or the damage multipler varies. Can you give me some suggestion or even make a trigger for me?
Second Question. Critical Buff
Is it possible to make a kind of critical buff? Like:
Event
A unit is attacked
Condition
Attacking unit has a buff equal to Critical Buff
Action
Add Critical Hided Varies Damage Skill to Attacking Unit
Wait 10 seconds
Remove Buff from Attacking Unit