Hi can someone help me to do a gui critical strike based on a buff ? im mean when a unit has buff xy it will have chance to criticalstrike but the criticalstrike (standard ability) shouldnt be added coz i would like to have it without (skill/spell) tooltip and icon etc.
it should start like this i think but i doesnt work
it should start like this i think but i doesnt work
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Criticalstrikebuff
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Events
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Unit - A unit is attacked
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Conditions
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((Attacking unit) has buff Crits ) Equal to True
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(Random integer number between 1 and 2) equal to 1
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Actions
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Unit - Cause (Attacking unit) to damage (Attacked unit), dealing ((Damage taken) + (Damage taken)) damage of attack type Normal and damage type Normal
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