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[Trigger] custom CriticalStrike pls help

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Level 5
May 27, 2007
Hi can someone help me to do a gui critical strike based on a buff ? im mean when a unit has buff xy it will have chance to criticalstrike but the criticalstrike (standard ability) shouldnt be added coz i would like to have it without (skill/spell) tooltip and icon etc.
it should start like this i think but i doesnt work
  • Criticalstrikebuff
    • Events
      • Unit - A unit is attacked
    • Conditions
      • ((Attacking unit) has buff Crits ) Equal to True
      • (Random integer number between 1 and 2) equal to 1
    • Actions
      • Unit - Cause (Attacking unit) to damage (Attacked unit), dealing ((Damage taken) + (Damage taken)) damage of attack type Normal and damage type Normal
btw i have german editor so sry for mistakes ^^ PLS help
Level 8
Jul 22, 2008
with trigger you can add how many spells you want...
i think... or you can just create dummy unit which has (2 times your hero) damage.
or try with shift-clicking, but that means that your buff won't function.
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