I'm wondering how to combine the Critical Strike ability with extra damage added on regardless of critical or not into one. I have the values all setup(critical chance and multiplier for each level, and the data values setup for how much "Damage Bonus" I like for each level as well). When this skill is trained by a hero, there is no difference in the base damage, nor any added on damage. By "Bonus Damage" I'm interpreting it as it will add that much damage to the hero's current damage for each level it's trained but I don't know if I'm going about it wrong and it will only be awarding bonus damage when critical is successful or what. Any help appreciated and sorry if the answer to my problem exists, I looked. :? Btw the base ability is Critical Strike.