- Joined
- Feb 11, 2011
- Messages
- 1,860
Hello guys,
For my map I would like to make a spell which gives a 20% chance to deal 1.25/1.50/1.75/2.00/2.25x normal damage (yes, there are five levels for the spell). The thing is that I would like this damage to be dealt to all enemies within 200 range of the target (they receive 100% of the crit amount). I have the GDD system, but I just can't seem to get it right.
Example: My hero has Critical Strike on level 4. His base damage is 50, so the critical amount would be 100. I would like to deal this damage to all enemies within 200 range. Floating text should appear above the attacker, like the normal Critical Strike text.
I am average with JASS (still learning). Any help will be appreciated.
Thanks!
For my map I would like to make a spell which gives a 20% chance to deal 1.25/1.50/1.75/2.00/2.25x normal damage (yes, there are five levels for the spell). The thing is that I would like this damage to be dealt to all enemies within 200 range of the target (they receive 100% of the crit amount). I have the GDD system, but I just can't seem to get it right.
Example: My hero has Critical Strike on level 4. His base damage is 50, so the critical amount would be 100. I would like to deal this damage to all enemies within 200 range. Floating text should appear above the attacker, like the normal Critical Strike text.
I am average with JASS (still learning). Any help will be appreciated.
Thanks!