- Joined
- Dec 3, 2008
- Messages
- 23
In my map, I'd like to have the marines do absolutely no damage to the zombies. (Yes, zombies.) >
I'd like, however, the marines do have a 'Headshot' skill, like critical, that starts at some value like 15-30% and as they level, they can increase the headshot skill. I'd then like the zombie to die when the headshot goes off. Should I just modify an existing critical skill, and set it to do damage instead of a multiplier or increased damage?
Any cooler/better ways of doing it? Thanks.
I'd like, however, the marines do have a 'Headshot' skill, like critical, that starts at some value like 15-30% and as they level, they can increase the headshot skill. I'd then like the zombie to die when the headshot goes off. Should I just modify an existing critical skill, and set it to do damage instead of a multiplier or increased damage?
Any cooler/better ways of doing it? Thanks.