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Creep Abilities....Doesnt work?

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Level 7
Joined
May 21, 2009
Messages
289
Okay so I have a creep on my map that has a summon bear spell; but doesnt use it...
When I tried to make it so the creep uses the spell when attacked or when attacking, I couldn't find a way to get to my spell

EXAMPLE: Order (Attacking Unit) to (bunch of abilities that you cant change +attack, patrol, ect.)

BUT heres a thrower- another one of my creeps on my map has a bloodlust ability, and it casts it right away; quite confusing :hohum:
I took the neutral hostile spell summon sea elemental for this spell.

I will +rep to whoever can help!
 
Level 6
Joined
May 13, 2009
Messages
260
Why the bloodlust spell works is because it's on auto cast :)
Unit - Order (Picked unit) to Neutral Beastmaster - Summon Bear
or something like that and instead of summon bear use the spell you based it from. Hope this helps you. Btw my hundred Post :D
 
Level 7
Joined
Jul 18, 2009
Messages
272
It probably casts bloodlust because that's an autocast ability.

To make a unit use a custom ability, you have to order it to use the ability you based your ability on. In your case, use "unit - issue order with no target" and order it to "human archmage - summon water elemental".
 
Level 15
Joined
Aug 11, 2009
Messages
1,606
So you mean I have to match my ability with that of Blizzard's list... -.-"?
or can I make it auto-cast?

No,no.Don't try to make the spell auto-cast,better use what i told you.
And yes...for example if you have a chain lightining spell(although you have modified i mean it was primary like this) you can use the Orc Far Seer-Chain Lightining.
Same for most of the abilities.
 
Level 6
Joined
May 13, 2009
Messages
260
Don't understand what you mean by match, but just use the ability you based your bear spell from and in this case water elemental.

About auto-casting I don't know really. You could copy bloodlust and make it with no extra stats, and create a unit when cast. Tough this is a very bad fix.

EDIT--- Doh, don't read mine XD
 
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