- Joined
- Jul 1, 2010
- Messages
- 9
My inital first wave script is:
- Events:
- Time - Elapsed game time is 30.00 seconds
- Conditions:
- Actions:
- Set CreepsBorn = 15
- Set UnitType = Revolting Peasant
- Trigger - Run Wave Spawner <gen> (ignoring conditions)
- Custom script: call DestroyTrigger(GetTriggeringTrigger())
- Events:
- Unit - A unit owned by Player 12 (Brown) Dies
- Conditions:
- AliveCreeps Equal to 0
- Actions:
- Wait 10.00 seconds
- Player - Add 15 to Player 1 (Red) Current gold
- Set CreepsBorn = 10
- Set UnitType = Footman
- Trigger - Run Wave Spawner <gen> (ignoring conditions)
- Custom script: call DestroyTrigger(GetTriggeringTrigger())