I'm trying to make a rpg hero unit with both melee and range attacks. I have set attack 1 as melee range and attack 2 as ranged. I use triggers to enable and disable the attacks during my testing. Going in game, it seems like the hero is able to perform attack 2 when i disable attack 1 and enable attack 2, but it doesn't show the attack type and attack stats on the UI. Any help or explanation why this is happening?