//+-----------------------------------------------------------------------------
//| cmdbtn2.mdl
//| Generated by War3 Model Editor v1.07
//| Monday, July 20 2015 20:58:23
//| http://www.magosx.com
//+-----------------------------------------------------------------------------
Version {
FormatVersion 800,
}
Model "cmdbtn" {
NumGeosets 1,
NumBones 1,
BlendTime 150,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
Sequences 11 {
Anim "0" {
Interval { 0, 1000 },
NonLooping,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
Anim "1" {
Interval { 2000, 3000 },
NonLooping,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
Anim "2" {
Interval { 4000, 5000 },
NonLooping,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
Anim "3" {
Interval { 6000, 7000 },
NonLooping,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
Anim "4" {
Interval { 8000, 9000 },
NonLooping,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
Anim "5" {
Interval { 10000, 11000 },
NonLooping,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
Anim "6" {
Interval { 12000, 13000 },
NonLooping,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
Anim "7" {
Interval { 14000, 15000 },
NonLooping,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
Anim "8" {
Interval { 16000, 17000 },
NonLooping,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
Anim "9" {
Interval { 18000, 19000 },
NonLooping,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
Anim "10" {
Interval { 20000, 21000 },
NonLooping,
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
}
}
Textures 11 {
Bitmap {
Image "ReplaceableTextures\CommandButtons\BTNAdvancedUnholyArmor.blp",
}
Bitmap {
Image "ReplaceableTextures\CommandButtons\BTNArcaniteArmor.blp",
}
Bitmap {
Image "ReplaceableTextures\CommandButtons\BTNBarkSkin.blp",
}
Bitmap {
Image "ReplaceableTextures\CommandButtons\BTNDefendStop.blp",
}
Bitmap {
Image "ReplaceableTextures\CommandButtons\BTNGrimWard.blp",
}
Bitmap {
Image "ReplaceableTextures\CommandButtons\BTNHumanArmorUpOne.blp",
}
Bitmap {
Image "ReplaceableTextures\CommandButtons\BTNHumanArmorUpThree.blp",
}
Bitmap {
Image "ReplaceableTextures\CommandButtons\BTNHumanArmorUpTwo.blp",
}
Bitmap {
Image "ReplaceableTextures\CommandButtons\BTNImprovedUnholyArmor.blp",
}
Bitmap {
Image "ReplaceableTextures\CommandButtons\BTNSteelArmor.blp",
}
Bitmap {
Image "ReplaceableTextures\CommandButtons\BTNThoriumArmor.blp",
}
}
Materials 1 {
Material {
Layer {
FilterMode Transparent,
TextureID 11 {
DontInterp,
0: 0,
2000: 1,
4000: 2,
6000: 3,
8000: 4,
10000: 5,
12000: 6,
14000: 7,
16000: 8,
18000: 9,
20000: 10,
}
}
}
}
Geoset {
Vertices 4 {
{ -16, -16, 0 },
{ -16, 16, 0 },
{ 16, -16, 0 },
{ 16, 16, 0 },
}
Normals 4 {
{ 0, 0, 1 },
{ 0, 0, 1 },
{ 0, 0, 1 },
{ 0, 0, 1 },
}
TVertices 4 {
{ 0, 1 },
{ 0, 0 },
{ 1, 1 },
{ 1, 0 },
}
VertexGroup {
0,
0,
0,
0,
}
Faces 1 6 {
Triangles {
{ 2, 3, 0, 1, 0, 3 },
}
}
Groups 1 1 {
Matrices { 0 },
}
MinimumExtent { -16, -16, 0 },
MaximumExtent { 16, 16, 0 },
BoundsRadius 32,
MaterialID 0,
SelectionGroup 0,
}
Bone "Bone0" {
ObjectId 0,
GeosetId Multiple,
GeosetAnimId None,
}
PivotPoints 1 {
{ 0, 0, 0 },
}