• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Solved] Corrupted map?

Status
Not open for further replies.
Level 9
Joined
Aug 16, 2008
Messages
318
I have an edited Angel Arena of mine that i abandoned years ago that has some corrupted shading, texturing or tinting.
913WYri.png

What does this thing mean or how can it be fixed?
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,198
You will need to highlight the problem. From a glance I cannot see any corruption in that screenshot.

If you are referring to custom unit textures appearing incorrectly then that might be caused by them using malformed textures which just happened to work in older Warcraft III versions. The fix this convert the malformed blp textures into png or other lossless formats and then convert them back into blp files. Use JPEG compression of around 80% since no available converters properly implement palleted/indexed compression.
 
Status
Not open for further replies.
Top