Just tried this "feature" on a couple of WC3 maps.
Terrain conversion: 2/10
Got the layout right, but thats about it. Heights are all wrong. Pathing is all wrong. Didn't convert different brushes of terrain.
Item placement: 1/10
Added Vespene Gas where a Gold Mine used to be. Added a start location in the right spots. Didn't add trees, or creeps...
No conversion of unit data.
No conversion of triggers.
Wait, whats the point of that feature again?
Terrain conversion: 2/10
Got the layout right, but thats about it. Heights are all wrong. Pathing is all wrong. Didn't convert different brushes of terrain.
Item placement: 1/10
Added Vespene Gas where a Gold Mine used to be. Added a start location in the right spots. Didn't add trees, or creeps...
No conversion of unit data.
No conversion of triggers.
Wait, whats the point of that feature again?