Just to clarify, this is what I'm trying to do:
A unit uses an ability in the jungle portion of my map called Bombardment. Then, a bomber is created in the upper left part of the map. That bomber is ordered to move to the location of the ability's casting point. Once it gets there, a special effect is created using an imported explosion. Then, the bomber continues off screen. How can I do this?
Now, I don't know how to do this, but if someone does, there is a large amount of room for improvement:
1. Bomber can be ordered to go across the region origionaly, so that there doesn't need to be a second order, and the flight is more fluent (unless it already is, I don't know.)
2. A bombing run ability- the player selects two points (how do I do that?) and the bomber is created, runs along that line, and scatters bombs along it.
Anyway, if you have any information regarding this topic, please post. Thank you.