- Joined
- Jun 8, 2009
- Messages
- 101
In my current project I've come to a stand still in my triggering.
I have Computer owned guards patrolling the streets of my City. I have a skill on them Reincarnation that revives them 30 seconds after they die. The thing is, when they die, They come back and don't continue thier movements. I've tried Triggers like
Unit begins casting ability....
Unit begins effect of ability...
Unit Finishes Casting ability....
My conditions were
Casting Unit owned by player 11 = true
and
Casting unit is Town Guard = True
etc... etc...
I don't necessarily want them to continue patrol from where they are at, It would be great to have.
That or Them Reviving back at the guards original Spawn Point and continuing.
Note that I have them on Revive to Not Give robbers Exp.
I have Computer owned guards patrolling the streets of my City. I have a skill on them Reincarnation that revives them 30 seconds after they die. The thing is, when they die, They come back and don't continue thier movements. I've tried Triggers like
Unit begins casting ability....
Unit begins effect of ability...
Unit Finishes Casting ability....
My conditions were
Casting Unit owned by player 11 = true
and
Casting unit is Town Guard = True
etc... etc...
I don't necessarily want them to continue patrol from where they are at, It would be great to have.
That or Them Reviving back at the guards original Spawn Point and continuing.
Note that I have them on Revive to Not Give robbers Exp.