- Joined
- Dec 13, 2018
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- 2,368
The site keeps telling me to suggest a contest, so here we go;
Team boss fight contest!
The contestants must create one, and only one, team boss fight where 3 players needs to take down a boss. The boss must have two phases, and the contestant needs to make exactly 3 classes for the 3 players. The boss fight arena should be beautifully terrained, and be as immersive as possible.
Points and focal aspects will be;
Team boss fight contest!
The contestants must create one, and only one, team boss fight where 3 players needs to take down a boss. The boss must have two phases, and the contestant needs to make exactly 3 classes for the 3 players. The boss fight arena should be beautifully terrained, and be as immersive as possible.
Points and focal aspects will be;
- Boss fight mechanics. Were the boss fight mechanics incorporated well? Was the boss fight interesting? Did you have to think, and cooperate to beat the boss or could you just auto attack it to death?
- Synergizing classes. Did the 3 classes synergize well? Were the spells well thought out, and fitting in the boss fight, or did it just seem like 3 classes were randomly made with some weird, random spells?
- Terrain and boss fight arena. Was the boss fight arena well made, with cool doodads, immersive weather and generally pleasing visuals, or was the arena a bland no-brain terrain with one tile all over?
- Performance. Are the triggers/code well written with little to no leaks/bugs? Does it run smoothly, or does it lag due to poor triggering/coding?
- Sounds. Are you using boss sounds when certain events happens, or when the boss casts certain spells? Is the music fitting and captivating?
- Last but not least; Was it an enjoyable experience? Was the boss fight as a whole interesting and well made?