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Constellation Wars

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Level 12
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Jul 11, 2007
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642
I've hinted about this before, this is just another one.


I am making a game called "Constellation Wars" at the moment. If is a made up universe with different species, and some unique abilities. The most amazing of them all is "beam on". it allows you to teleport all men on your ship to the point of your choosing. (enemy ship or habitable planet) It works very well right now, and makes the RTS very interesting. There isn't much to say about the space terrain and is generated completely in-game depending on # of players. But the planets are very nice. Also, the ships are kind of cool...

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And I'll post more (and some of ships) if you want.
 
Level 12
Joined
Jul 11, 2007
Messages
642
I didn't see floating doodads.... but it's 100% playable. Don't forget that.

And I am squeezing many types of textures into this map... every one used. I need an earth-like environment (shown), a mar's like environment (shown), 3 space ship environments (unshown) and a large area of space that is seen mostly in game. (unshown)
 
Level 34
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Sep 6, 2006
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8,873
I would kind of expect more from you, but as a simple playable RTS map, it's acceptable. The second screen is good for such a low amount of doodads.

I would definitely like to see some ships.
 
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