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10:44, 29th May 2013
Orcnet: Hell_Master's review:
Orcnet: Hell_Master's review:
Hell_Master;2349118 said:Ok played the map and no offense intended but this needs a lot of work and is not approvable in its state. Here is my detailed review to give you more informations and also backing up my statement:
Overall, this is quite a badly executed AOS map. You should improve many things in this map. I would rate this 2/5 and Voting for Pending so you can improve this one.Conqueror's Land v2.03c Review[+] Good Points:
-Terrain is decent but it is flat and empty. I suggest use the Raise/Lower tool to make different levels in the ground. Terrain also is empty, I suggest add some more doodads to fill it up, moslty put some rocks and such.... Also, lastly, the way you mixed the tiles are kinda off. Find more fitting tiles that will give good results when mixed with other tiles.
-Some decent amount of items tho you can add some more and specifically recipes like in other famous AOS like DotA.
[-] Bad Points:
-You didnt even give enough time limiting hero that can be chosen to 1. I can pick up to 2 heroes. When my hero died, I picked another hero and there you go. Read some tutorials on how to limit choosing of heroes is strongly suggested!
-Heroes are not that even unique. Most or should we say maybe all just uses standard Warcraft 3 spells with changes in names and descriptions. I suggest make something more unique into it.
-Map is too small and Towers are quite near each other that makes it hard to make strategic plans.
-Why use a Farm just to generate foods for the player and also for revival? Just make a trigger setting all player's food into 12 and for the revival... when a hero died, create a timer and when timer ends Instantly revive hero.
[] Suggestions:
-Some major improvements in terrains. Suggestions were said above!
-Limit the heroes that can be chosen.
-Make somethng unique to the heroes and not just plain old Warcraft Style heroes.
-Make the map size bigger soTowers will be far away from each other.
-Remove Farms and better just create small Circle of powers for the players to choose heroes so that they will serve as a Nearby Patron and just make the food limit through triggers and also the Revival Part.