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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Codeless Save and Load (Multiplayer) - v3.0.1

Submitted by TriggerHappy
This bundle is marked as approved. It works and satisfies the submission rules.
Information

If you've ever wanted to transfer progress between multiplayer maps, you probably needed to type in a long code.

That is no longer needed with this system. This will allow you to read save data from your WC3 folder and sync it to all other players in the map.

The demo map features:
  1. Load without typing anything
  2. Save Hero
    • Level/XP
    • Items
    • Abilities
    • Hero Name

  3. 5 Save Slots
* Everything is customizable and you can make the system save & load anything you want.

* This system is intended for GUI users.

Installation

To import the system, all you have to do is copy the trigger folders over to your map and save it.

Screenshots


[​IMG]
[​IMG]
[​IMG]
[​IMG]


Credits

Pipedream (optimal save system)
Previews
Contents

Codeless Save & Load v1.3.9 (Map)

Codeless Save & Load v3.0.1 (Map)

Reviews
Moderator
Awaiting further review
  1. Dat-C3

    Dat-C3

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    Is there a best version for patch 1.30.1?
     
  2. TriggerHappy

    TriggerHappy

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    I think 1.3.9 should work on that patch. You meant 1.30.1 not 1.31 right?
     
  3. Dat-C3

    Dat-C3

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    Right, okay thank you. Though what happened to all the versions from 1.3.9 to 3 like 2?
     
  4. TriggerHappy

    TriggerHappy

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    I removed version 2 as it was mean to be the one with proper support for the latest patch, now that's version 3. As far as I know it should be pretty easy to upgrade as I don't think I made any breaking changes.
     
  5. lolreported

    lolreported

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    I've just updated to v3.0.0 from v2.0.0 and I had no issues importing; however, the new version will crash the game if you attempt to load a file that doesn't exist. Not sure if it's the system or my way of loading. Could be worth looking in to and add a fail-safe. I did not have this issue in v2.0.0 and my way of loading/saving is unchanged.

    Thank you for this system!
     
  6. Lesslife00

    Lesslife00

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    I seem to be getting the local files loading message when trying to save in my map, the system works in the sample map however.
     
  7. lolreported

    lolreported

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    If you haven't, try update FileIO to version 1.1.0. I had this issue before I updated.


    @TriggerHappy
    If you're able to, could you provide a temporary solution to prevent the crash when loading a file that doesn't exist? The crash happen in your demo map as well if you load an empty slot.

    Would it be possible to check if the file exists without causing the crash? If yes, how?
     
  8. Acutesharpness

    Acutesharpness

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    Thanks, I take a look at this!
     
  9. ExMortis

    ExMortis

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    Doesn't seem to work on version 1.24.
     
  10. TriggerHappy

    TriggerHappy

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    Did you try v1.3.9?
     
  11. iuryharoon

    iuryharoon

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  12. pick-a-chew

    pick-a-chew

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    Thought I'd come check this resource out again and the test map crashes if you do the following: "-save", and then "-load". Probably a bit problematic for a save/load system?
     
  13. uiuinpp

    uiuinpp

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    Hi
    How can i fix it?
     

    Attached Files:

    • wc3.png
      wc3.png
      File size:
      229.4 KB
      Views:
      39
  14. Bribe

    Bribe

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    IIRC you do it from the WarCraft 3 main menu in the Options - Game check ‘enable local files’
     
  15. uiuinpp

    uiuinpp

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    Can you show me this step by step?
     
  16. Bribe

    Bribe

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    Last edited: Jul 29, 2019
  17. uiuinpp

    uiuinpp

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    Attached Files:

  18. Bribe

    Bribe

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    What is your WC3 version?
     
  19. uiuinpp

    uiuinpp

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    1.31.1.12164 x86_64

    Help me ;d
     
    Last edited: Aug 2, 2019
  20. PurpleHephalump

    PurpleHephalump

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    Hi. I'm having the same problem as @uiuinpp where the test map works but when I import it into my map, it says I need to enable Local Files. Any solutions?