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Map Info:
Clash is a 3v3 Single Lane Skillshot Based AoS Map. There are 3 heroes, each fufilling a different role. The Archer, Priest and Tank. Fight for the buff camp
as it will grant permanent stats to all your teammates. Combo the spells like Taunt and Purify. Reflect against spells like Leap Storm and Storm Bolt.
Features:
1) Projectile, Dodgeable Spells. Reflect (Priest spell) is able to reflect projectiles like storm bolt and can even reflect the leap spell from the Tank.
2) Custom made spells, Spells are affected by items and heroes are made to be able to counter each other and execute various combos.
3) Customized creep camps. Centaur Khan grants permanent stat boosts to heroes to make up for lack of levels. Mana Buff can be given to anyone in the team that killed the buff.
Credits:
Special Thanks:
Models, Icons And Spells:
Bribe - GUI Damage Engine
JeffQ - Missile System.
Norinrad - Runical Holy Aura SFX (Priest spell).
Marcelo Hossomi - Leap Storm (Mountain King spell)
zbc - Leap Storm icon (HammerCrush)
CRAZYRUSSIAN - Beam Icon
JetFangInferno - Crippling Shroud Model (Shadow Cannon) + WispExplode (Purify SFX)
Infrisios - Battle Cry (Leap Storm end SFX)
Power - Harvest Life (Regenerate SFX)
stan0033 - First Aid Heal (Healing Potion)
dhguardianes - Lightning Nova (Storm Bolt End SFX)
Zephyrius2412 - Archer Icon
Ujimasa Hojo - Archer + Priest Model
Beta Testers:
Credits to:
CrazyGuardian
Shigonokage
CuteQ
Roxxzor
SaberArturia
Added:
N/A
Removed:
N/A
Fixed/Changed:
1) Neutral creeps do not run away from Spark/any other spells
2) Changed Reflect and Regenerate icons
3) Fixed Last Rights healing to 100% HP
4) Reflect will no longer deflect Leap Storm
5) More SFX/Sound Effects for Priest Spells
6) Edit Priest's spell descriptions.
7) Doom Guard SFX Death
Author's notes:
Future addition will include my own personal music + SFX(Maybe). More SFX for abilities esp for Archer. Archer ult remake.
More Heroes? (If I do that I will have to take out Reflect.)
Please let me know of any future ideas and do let me know if I had forgotten to include you in the credits.
OH and about all the comments, i will put up a better description soon and put up a proper screenshot and also post some ingame screenshots.
[Map Description Template Created by -Kobas-
Find more here: Map Description - Templates
Hey, work in progress goes here: Map Development
Map author is unknown.
Until a near final version is uploaded (this thread updated) it shall remain in Substandard.
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Always...
@Alxen345@streetpunk
Thanks for the feedback! I'll improve the description soon. Do rate my map if you like it and feel free to give some ideas. Was thinking maybe i should take out the reflect ability to make
way for new heroes, it wont be very possible for reflect to be there with new heroes, plus its buggy with Leap Storm.
New heroes would mean i have to change the way the items are done as well.
But anyways im glad u guys enjoyed the map, will update soon when i figure out what to do with the current problem.
Add new classes as the current ones gets into a more solid state into the proccess of development. But I like the idea of only a few classes, that your map brings. Simplicity can bring with it a lot of quality!
EDIT: actually, it's somewhat OK but lacks content (items, heroes). Some spells like the archer's wolf and the tank's leap are pretty similar. The terrain is flat and small with little variety of pathways, no cliffs and/or visual blockers. Reflect and Regenerate have the same icon.
Neutral units run away from Spark if they don't have the wearer in their attack range.
All in all, I'm leaving it to Pending while you update it more.
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