Moderator
M
Moderator
17:33, 9th Aug 2010
ap0calypse: Approved
ap0calypse: Approved
(2 ratings)
MagnusREX: The quests are actually occurring simultaneously, that is, Quest 1, 2, 3, 4, and 5 all occur at the same time, and each is carried out by a different Character. So, when you control your second character and do Quest 2, Quest 1 hasn't acutally yet been completed by the first character, which is why it doesn't show up on the Quest log, so it's not a bug, it's intentional.
I checked my triggers but honestly couldn't find the necessary action missing from any of them. Do you happen to remember which particular battle the secondary quest failed to appear in?
I also can't seem to find what would be keeping the door shut. The door SHOULD open if Clutchfiend killed all enemies in the region... any chance any of them are left? Did you do anything unusual (like teleport past somewhere or use Cheats to bypass something?)
At Level 50 you should be able to learn all the abilities: the auto-levelling skill should have reached level 10, the three normal skills should all reach level 10 as well, and the Ultimates should both reach level 5. This worked for me when I tested it with characters I carried over from Chapter VI, but maybe it's not working for you because you started this one from scratch. Which skill couldn't you level up enough?
Sorry about the music, but I felt it was best saved for the most dramatic moments. If it played all the time, it wouldn't be quite as exciting when it does start playing.
Just a little question:
Why don't you create a campaign-file for the maps, is this a multi-player map or single player?
You can also improve the description, it looks like a massive block of text.
He will do it when all the maps are completed.
Actually it looks like a massive readme file,and that's a lot better than a normal description.
It happened only one time when I fought Dustwalker (maybe because I skipped the cinematic).
http://img207.imageshack.us/my.php?image=wc3scrnshot053109141852.jpg
And yes,I started it from scratch.
- What about the guy (forgot the name) that showed up in Chapter 1? He doesn't appear anymore if I remember right.
- Maelstrom basically ceased to exist after the consumation of his soul? If yes,that's a suitable end for one such as him. Kathryn will never see him again then....
Ok, fixed the problem with new heroes having fewer skill points than they should, as well as an issue relating to sight range. Still can't find the problem with the optional quest not appearing though, that seems to work fine when I try it...
I don't really mind the Celerity ability remaining active part-way into the cinematic, so I'm not going to make it a priority to fix that one. (Also, it would require a fairly large amount of work.)
I'm not going to give away the structure to Chapter VIII. Don't expect a huge and elaborate map though, it's probably going to be on the small side... I hope it will still be a worthy end to the series though.
That said, at the moment I'm thinking I might release it together with the Prologue and Epilogue cinematics, all rolled together into a single Campaign file, so that should make it a sizeable release.
I got up to the last chapter.. and i'm stuck on the battle with the first warlord =\
I just can't seem to kill him, since I can't manage to damage him more then he damages me, so we waste about the same amount of runes (well, he wastes a bit more ) but in the end I end up screwed, cuz the runes appear much slower T_T
Well, I did kill Kherek (after a huge battle of about half an hour xD)
and I think you have a tiny bug -
I think that the map coutns my rests (using the shamanic masks) as using the runes, which makes them spawn slower for me (I counted the times we used - I used about half the times Kherek used and it still spawned much slower for me
edit -
XD
now i'm stuck on Dustwalker. this guy is practically invulnerable when on Wraithform, and I can't manage to kill him fast enougth once he's out of it. plues, I can't use my channeling ultimate (he keeps stunning me... and even if I do it directly after he stuns me, he just goes wraithform and it doesn't do shit..)
very nice campaign loved playing it
the terrain could be more tempting
OK! I already finished dustwalker by the time I read your'e post, but thanks anyways (that's exactly what I did, although I just thought the Wraith Form expired on it's own.. I used Blood Plague mainly because it slows him down so effectively =])
Now i'm stuck on eyiron (did I write that name correctly?), but I'm sure ill pass him soon enougth (I just gotta make him activate his anty-magic item before I use my ulti)
really well-done campaign =]
Don't know how the hell is happened but during the fight with Dustwalker,we surprisely killed us both (hard to believe but true),and the cinematic started without no one talking. (Fei was dead and I can't skip the cinematic)
--A trigger that will check if the main hero is alive or not may help in this occasion--
I'm curious about this Morganem guy,could you add a description? He is a sorcerer right?
Because we know almost nothing about him...(we know only that he hates the mortals)
Are you planning to add the strategies for the bosses in the hint section of your website?
Thanks in advance and good luck for the remaining chapters.
when will the last est chapter?! I LOVE THOSE MAPS. ITS BADASS! keep work on them!
NOOOOOOO WHY MUST I HANG ON VII!!! can't wait for 8 to come out man... this campaign has been epicly awesome and congratulate you on making all these maps... excellent job! +rep
oh and when and if you release VIII could ya send me a message of it? =P
ahhh. you should have seen my face when the game ended because i really wanted to kill Morganem now!. i played through all 7 over this week and one word, epic! this one was so long, but very good and worth it my favorite so far because i got to kill those assholes even though eryion seemed to me like a good enough guy.
+rep
oh and the epilogue, will this just be a cinematic or will we get to do something?
as usual, awesome, amazing!!!
thanks for sharing!!!
Epic map Played it thousands of times, always loved it! 5/5 and vote for approval! I wonder, though, why it hasn't been approved yet after all this time :S TAnyway, can't wait for the epilogue Keep up the great work!
Though I don't really have the time to test this, I must say the minimap's shape reminds me of a techtree.
If I check this chapter out I'll update my post with rating
Rating: N/A
A new chapter? Great! Looking forward to it!
Kherek's battle is pretty tedious. While he is beatable, it's basically running around, hitting him with your spells, and waiting for the runes to quit respawning so quickly. I feel like it could have been sped up, because after awhile I just wasn't even having fun. Also, knowing that the runes will slow down eventually would be handy. I read the quest log and saw a tip pop up about the orb "dispersing," but I still wasn't clear on that.
I do like the scenario though. Anything where the heroes get to kind of split up I find pretty fun (LOVED Chapter V). It gives the player the chance to explore the individual potential of each character a lot more. The runes aren't my favorite mechanic, but for those who hunger for drawn out epic battles, it's perfect.
Can't wait till you get this in one campaign file.