I am making a map that uses Channel abilities to activate and deactivate actions to a unit. The problem is, although I made it's duration 0, the ability is highlighted, as if it's casting the ability. This also disables me from casting the inverse ability, which disable the actions. I don't think the actual actions in the trigger affect this, but I really have no idea. Help, plz o_o.
JUST KIDDING I GOT IT FIGURED OUT!
JUST KIDDING I GOT IT FIGURED OUT!
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