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Changing Hotkey

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Hmm, using custom keys will be only change it for your war3. And this for all the maps. (so compability problem with some others maps)

The CustomKeys can be used for :

Change Descriptions
Change Hotkey
Change the ButtonPos

CustomKeys function with the ID of the thing that you change.

For Example, if you want change your Attack hotkey :

Code:
//Basic Attack
[CMDATTACK]
Hotkey=A
Tip= |cffffcc00A|rttack
Code:
//Example of Modification
[CMDATTACK]
Hotkey=K
Tip= Attac|cffffcc00K|r

And this function for Spells, Items (sell), Units (sell).

For more informations on CustomKeys, read the "CustomKeyInfo.txt" into your war3 files.
)
 
Level 7
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Dec 3, 2006
Messages
339
If you have an edited AbilityData.slk inside an Units folder inside your wc3 folder you could literally edit the abilities in world edit like regular other abilities.

Or if you have JNGP you can basically just modify game play constants or whatever. They are in there somewhere i think.
 
Level 26
Joined
Aug 18, 2009
Messages
4,097
Get a MPQ Extractor like Magos (>>>Windows >>MPQ Browser) and do

Extract CommandStrings.txt from War3xLocal.mpq\Units. Search for [CmdMove]. Apparently, it is directly the first one at the top. Change the value of field Hotkey. Save and import the modified file in your map under Units\CommandStrings.txt again. Of course, this will also apply all other data located in this file, along with changing the tooltips and other hotkeys of these standard abilities.

If the player uses custom keys, these will still be prior.
 
Level 5
Joined
Nov 27, 2007
Messages
85
Hint:
By editing this file you can also change positions of icons. For example I moved patrol button to the right upper slot in my map, so that all default wc3 buttons (attack, stop, hold pos, patrol) are on the first line.
 
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