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Changelog

Discussion in 'Sunken City' started by SpasMaster, Apr 6, 2013.

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  1. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,632
    Latest Changelog
    [​IMG] Version 2.3.6. [23.05.2017]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Gold gained from killing enemies has been slightly increased across all difficulties.
    • Fixed a bug where the Outro Cinematic triggered the game's anti-cheat system.
    • Due to a buggy behaviour, the Secret Area system has been reworked. You now have to acquire the Secret Powerup within each Secret Area to mark it as discovered.
    • Glyph of Animosity now provides 15% Critical Strike chance up from 10%.
    • Glyph of Animosity causes critical strikes to deal additional damage equal to 75% of Primary Attribute down from 100%.
    • Glyph of Diamond Skin now reduces damage taken from attacks by 10% down from 12%.
    • Glyph of Renewal's Primary Attribute scaling has been reduced to 130% down from 150%.
    • Glyph of Renewal's healing is now halved for non-hero units.
    • Sea Elementals spawned by enemy units no longer grant Experience.
    • Fixed a bug where non-hero units were taking significantly less damage than intended in Heroic Mode.
    • Many bosses have received boosts to their health pools.
    • All melee Agility heroes now gain 40 health per level up from 25.
    • All ranged Agility and Intelligence heroes now gain 30 health per level up from 15.
    • Fixed a rare bug where dead heroes would continue to gain experience.
    • The King's Blood is no longer part of a quest.
    • Heroes are now invulnerable while controling the Temple Guardians during the Bel'Shan boss fight.
    • Damage dealt by non-hero units is now shown in yellow colored text.
    • Fixed a bug where the Troll Loa Statue was placed on the ground after completing the Troll Headhunter's quest.
    • The Dark Ranger quest has been removed.
    • The location of the Troll Loa Statue for the Headhunter quest has been changed.
    • Flat damage dealt by Nightmares in Heroic Mode has been slightly reduced.
    • Scaling damage dealt by Nightmares in Heroic Mode has been increased.
    • The damage and health of archers and mages in the Skeleton Tomb Dungeon have been increased.
    • Fixed an incorrect tooltip value with Normal Attack Type.

    Classes
    [​IMG] Berserker
    • Toxic Sack now has a new visual effect.
    [​IMG] Death Knight
    • Blood Presence now regenerates 0,25% of maximum health per 100 points of mana down from 0,33% of maximum health per 100 points of mana.
    [​IMG] Druid
    • Blessing of Elune has been removed.
    • Starfall is now a Levelable ability instead of Normal ability.
    • A new ability has been added: Moon Cycle.
    • Wild Growth no longer does instant healing if the target is already affected by Wild Growth.
    • Treants no longer deal increased damage while affected by Wild Growth.
    • Force of Nature no longer deals instant damage at its location.
    • Treants no longer spawn with Thorns.
    • Treants now have a new active ability with mana cost that they use automatically.
    • Treant duration reduced to 16 seconds down from 18 seconds.
    • The cooldown of Force of Nature has been reduced to 18 seconds down from 16 seconds.
    • Arcane Dispersion has been removed.
    • A new ability has been added: Lunar Strike.
    • The Astral Communion Talent has been completely reworked.
    • The Barkskin Talent now also causes Treants affected by Wild Growth to deal increased damage.
    • Blessing of the Ancients has been replaced with a new Talent: Dying Stars.
    • Revitalize has been replaced with a new Talent: Celestial Power.
    [​IMG] Hunter
    • Grylls's Roar ability now states how Grylls uses it automatically.
    • The Critical Strike chance granted by Sharpshooter has been reduced to 10% down from 15%.
    [​IMG] Ice Lancer
    • Ice Blast now has a new visual effect.
    • The Hypotermia Talent now causes Ice Blast to deal 75% damage to nearby enemies down from 100%.
    • Cold Touch now has 40% chance to reset the cooldown of Ice Blast down from 100%.
    • Shatter's damage is now increased by 35% when consuming Frost Armor up from 25%.
    • The Icebreak Talent now increases the damage dealt by Shatter when it consumes Frost Armor by additional 45% up from 35%.
    [​IMG] Mage
    • Living Bomb now has a new visual effect.
    [​IMG] Necromancer
    • The Undertaker Talent has been replaced with a new Talent: Rotting Sickness.
    • The Hallow Bells Talent now additionally increases the duration of Tombstone.
    • The Death Swarm Talent now has an additional effect.
    • The Endless Scourge Talent now respawns Skeletal Minions at the position of the Necromancer.
    • The proc chance of the Endless Scourge Talent has been increased to 15% up from 10%.
    • The Intelligence scaling of the Endless Scourge Talent has been reduced to 5% down from 10%.
    [​IMG] Paladin
    • Divine Storm has a new sound.
    • Divine Protection no longer grants attack speed.
    • Vengeful Blade has been removed.
    • Crusader Strike is now a levelable ability.
    • A new ability has been added: Avenging Wrath.
    • The Holy Avenger Talent now restores health equal to 16% of damage dealt by allies up from 13%.
    • The Holy Avenger Talent no longer increases the Attack Speed granted by Divine Protection.
    • The Blessing of Might Talent now has different effect.
    • The Righteous Protector Talent has been replaced with a new Talent: Crusade.
    • The Justicar Talent has been replaced with a new Talent: Warrior of the Light.
    • The Seal of Light Talent has been replaced with a new Talent: Beacon of Light.
    • The Virtue Blade Talent has been replaced with a new Talent: Divine Purpose.
    • The Divine Knowledge Talent now has an additional effect.
    [​IMG] Primal Guardian
    • The duration of Spirit Wolves has been reduced to 9 seconds down from 10.
    • Spirit Wolves's damage dealt now scales with 12% of Strength down from 20%.
    • The base damage of Spirit Wolves has been increased to 10 up from 5.
    • Spirit Wolves now restore health equal to 20% of damage dealt down from 30%.
    • The Intelligence scaling of health restored by Sporot Wolves has been reduced to 25% down from 30%.
    • Spirit Wolves are now spawned every 6th attack instead of every 5th attack.
    • The Agility and Intelligence scaling of Spirit Claw has been reduced to 140% down from 160%.
    • The Unleashed Pack Talent now causes Spirit Wolves to spawn every 5th attack instead of every 4th attack.
    • The Leader of the Pack Talent now gives Spirit Claw 25% chance to summon a Spirit Wolf down from 30%.
    • The Agility scaling of the Leader of the Pack Talent has been reduced to 15% down from 30%.
    • The Intelligence scaling of Feral Spirit has been reduced to 10% down from 15%.
    [​IMG] Sapper
    • The Explosive Sheep Talent has been replaced with a new Talent: Mad Bomber.
    • The Gunpack Talent has been replaced with a new Talent: Extended Barrels.
    • Landmine now detonates from enemy proximity.
    • Rocket Blast now also has chance to deal bonus damage, increased by Critical Strike chance.
    • Seaforium Charge has been completely reworked.
    • The mana cost of Rocket Blast has been reduced to 15/30/45/60 down from 25/40/70/90.
    • The mana cost of Landmine has been reduced to 25/45/65/85 down from 35/50/75/90.
    • The mana cost of Minigun Sentry has been reduced to 25/40/55/70 down from 30/40/55/75.
    • The duration of Minigun Sentry has been reduced to 13 seconds down from 15.
    • The cooldown of Minigun Sentry has been reduced to 6 seconds down from 8.
    • The damage dealt by Minigun Sentry has been increased to 14/25/40/56 up from 14/20/32/45.
    • The health of Level 1 Minigun Sentry has been increased to 250 up from 200.
    • The Rocket Launcher Talent attack damage scaling has been increased to 45% up from 40%.
    [​IMG] Shaman
    • The attack speed granted by Flametongue Totem has been changed to 20%/30%/40%/50% from 25%/30%/35%/40%.
    • The attack speed granted by Flametongue Totem is now halved for non-hero units, instead of being reduced by 10%.
    • The mana cost of Flametongue Totem has been reduced to 35/55/75/95 down from 35/60/80/100.
    • The periodic mana regeneration of Water Shield has been reduced to 0,2% of maximum mana down from 0,3%.
    [​IMG] Siren
    • The Critical Strike chance granted by Tidal Threat has been reduced to 15% down from 25%.
    • The Sea Elemental spawned by Elusion no longer lasts twice as long as other elementals.
    [​IMG] Warlock
    • Haunt reset chance reduced to 7%/8%/9%/10% from 10%/12%/14%/16%.
    • Haunt reset scaling reduced to 5% of Intelligence down from 10%.
    • The Soul Mastery Talent now increases the reset chance of Haunt by 4% up from 3%.
    [​IMG] Warrior
    • Colossus Smash is now a Levelable Ability instead of Normal Ability.
    • Mortal Strike has been removed.
    • A new ability has been added: Heroic Leap.
    • Ignore Pain has been removed.
    • A new ability has been added: Raging Blow.
    • The Last Stand Talent has been replaced with a new Talent: Titan's Grip.
    • The Unshackled Fury Talent has been reworked.
    • The Inspiring Presence Talent now restores 8% of damage dealt to allies, up from 6%.
    • The Heroic Leap Talent has been replaced with a new Talent: Pain Train.
    • The Renewed Fury Talent has been replaced with a new Talent: Enrage.
    • The Titanic Might Talent has been replaced with a new Talent: Indomitable.


    Items
    [​IMG] Items

    • The Legendary items have been removed in their previous form. Heroes now have to complete a quest to recieve 1 of the 24 unique and class-specific legendaries designed for them.
    • Fixed an issue where On-Hit item effects were disabling On-Hit effect abilities.
    • Hydra units will no longer have increased drop chances for certain items.
    • Sell price of all Poor quality items has been made equal, with the average sell price increased.
    • Sell price of all Common quality items has been made equal, with the average sell price remaining the same.
    • Sell price of all Uncommon quality items has been made equal, with the average sell price reduced.
    • Sell price of all Rare quality items has been made equal, with the average sell price reduced.
    • Sell price of all Epic quality items has been made equal, with the average sell price reduced.
    • Shadow Crystal items now cost 1400 gold up from 1250.
    • Feric's Tombstone has a new visual effect for its Use effect.
    • Crown of Infinity has a new visual effect for its Equip effect.
    • Zulatar Punisher's Equip effect has been changed.
    • Imperial Ruby's Equip effect has been changed.
    • Fixed a bug where Gloves of Faerie Touch were not granting Intelligence.
    • Scimitar from the Agility Items shop section now grants different stats.
    • Mask of the Voodoo God now has 35% chance to spawn Serpent Wards down from 100%.
    • The attack speed of Serpent Wards summoned by Mask of the Voodoo God has been slightly reduced.
    • Mask of the Voodoo God now grants 12 to Primary Attribute up from 8.
    • Mask of the Voodoo God now grants 160 Health up from 120.
    • Burning Sword now grants 22 Damage up from 17.
    • Burning Sword's splash damage has been reduced to 10% down from 20%.
    • Burning Sword's splash damage range has been increased to 225 up from 175.
    • Iron Cleaver now grants 28 Damage up from 17.
    • Iron Cleaver's splash damage has been reduced to 13% down from 25%.
    • Iron Cleaver's splash damage range has been increased to 225 up from 175.
    • The Egg spawn duration of Scale of Azjol Nerub has been reduced to 2 seconds down from 5.
    • The range at which Eggs can spawn from Scale of Azjol Nerub has been reduced to 200 down from 250.
    • The recipe components for Burning Sword have been changed. Total price remains the same.
    • Volcanic Crusher now grants 17 Damage up from 12.
    • The recipe components for Volcanic Crusher have been changed. Total price remains the same.
    • Orb of Fire has been removed from the main shop.
    • Serpent Tablet is no longer an Epic-quality Recipe. It is now a Heirloom-quality item and is located within the Unclassified Items shop section.
    • A new item has been added to Recipes 5: Nightborne Pendant.
    • Orb of Energy has been removed from the main shop.
    • Endless Treasure Chest is no longer an Epic-quality Recipe. It is now a Heirloom-quality item and is located within the Unclassified Items shop section.
    • A new item has been added to Recipes 1: Dark Shaman's Cowl.
    • The recipe components for Ring of Oblivion have been changed. Total price slightly reduced.
    • The recipe components for Gladius have been changed. Total price slightly reduced.
    • The recipe components for Tildirian have been changed. Total price remains the same.
    • Orb of Lightning has been moved from the main shop to the Arcane Wares shop.
    • The Furnace is now a droppable item.
    • Ring of the Moon has been removed from the main shop.
    • Two new component items that have the new Mastery stat have been added to the main shop.
    • Enigmus now amplifies On-Hit Effects by 125% down from 300%.
    • Enigmus now grants 10 to Primary Attribute instead of 10 Damage.
    • Enigmus now grants 20% Attack Speed down from 30%.
    • On-Hit amplification effects from Enigmus and other items and effects no longer have different values for items, talents and glyphs.
    • Silver Bow now has a new Equip Effect.
    • Cleric Rod now has different stats.
    • Signet of the Swarm now has different stats.
    • Signet of the Swarm's Locust Aura now has different visual effect.
    • Nature Guardian now has different stats.
    • Nature Guardian's equip effect now restores health equal to 15% of the wielder's maximum mana every 3 seconds up from 3% of maximum mana every second.
    • Nature Guardian's equip effect now uses a new special effect.
    • Nature Guardian no longer heals units that are at full health.
    • Shieldtronic Gear now grants bonus to an additional stat.
    • Moon Scythe now grants 35% Attack Speed up from 30%.
    • Moon Scythe now grants 180 Mana up from 160.
    • Moon Scythe's chance to Bash has been reduced to 15% down from 20% and its duration reduced to 1 second down from 1,25 seconds.
    • Moon Scythe's equip effect now restores health equal to 5% of maximum mana up from 3%.
    • Moon Scythe's equip effect range has been increased to 275 up from 200.
    • Sanctuary has been renamed to Starwart Shield and now provides different stats.
    • Thornmail now has different stats.
    • Vunjo's Masochist Mask now grants 250 Health up from 200.
    • The recipe components for Vunjo's Masochist Mask have been changed. Total price remains the same.
    • Shadow Core's mana restoration Equip Effect has been changed.
    • Shadow Core now has different stats.
    • The recipe components for Shadow Core have been changed. Total price slightly increased.
    • The stats of Desolation Reaver have been changed.
    • Battle Sword now grants 7% Critical Strike down from 10%.
    • The Twins have been removed from the game.
    • A new item has been added to Recipes 4: Dark Ranger's Longbow.
    • Sanguine Blade now grants 30 Attack Damage up from 25.
    • Sanguine Blade now grants 10% Critical Strike down from 15%.
    • The recipe components for Sanguine Blade have been changed. Total price slightly reduced.
    • Ardite Impaler now grants 25 Attack Damage up from 20.
    • Ardite Impaler now grants 15% Critical Strike down from 20%.
    • Ardite Impaler now increases bonus damage of Critical Strikes by 35% down from 50%.
    • The recipe components for Ardite Impaler have been changed. Total price slightly increased.
    • Ursoc's Claw now has different stats.
    • The recipe components for Ursoc's Claw have been changed. Total price slightly increased.
    • Reaver of the Serpent God has been removed.
    • A new item has been added to Recipes 6: Mark of the Bloodlord.
    • Deathwhisper Rod now causes each attack to deal increased damage equal to 30% of Primary Attribute instead of having 20% chance to deal increased damage equal to 150% of Primary Attribute.
    • The Infinity Power buff granted by Crown of Infinity now lasts for 4 seconds up from 3.
    • Tome of Earthen Power has been removed.
    • A new item has been added to Recipes 6: Arcane Blade.
    • Master's Helmet now has different stats.
    • The recipe components for Master's Helmet have been changed. Total price slightly increased.
    • Mark of the Wild now increases damage dealt by summons by 40% down from 50%.
    • Chaoseater now grants 30 Attack Damage up from 15.
    • Chaoseater's Equip effect now increases Attack Damage by 35% up from 20%.
    • The recipe components for Chaoseater have been changed. Total price remains the same.
    • Armored Vestments now grants 220 Health up from 180.
    • The recipe components for Armored Vestments have been changed. Total price slightly increased.
    • Ring of Oblivion now grants 180 Health up from 150.
    • Fixed a bug where Dragon's Blood was not regenerating proper amount of health through its Equip effect.
    • Dragon's Blood now grants 400 Health up from 300.
    • Dragon's Blood's Equip effect now regenerates 1,5% of maximum health each second down from 2%.
    • The recipe components for Dragon's Blood have been changed. Total price slightly increased.
    • Tol'vir Desert Ring now grants 300 Health up from 220.
    • The recipe components for Tol'vir Desert Ring have been changed. Total price slightly increased.
    • Ring of Blood now grants 400 Health up from 300.
    • Devastation now has different stats.
    • The recipe components for Devastation have been changed. Total price remains the same.
    • Viper's debuff now reduces attack speed by 45% down from 75%.
    • Viper's debuff now lasts for 5 seconds up from 2.
    • Orb of Lightning no longer states its an Orb Effect (cause it isn't).
    • Gladius now restores health equal to 50% of Primary Attribute instead of 50% of Intelligence.
     
    Last edited: May 23, 2017 at 3:30 PM
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