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Changelog

Discussion in 'Sunken City' started by SpasMaster, Apr 6, 2013.

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  1. SpasMaster

    SpasMaster
    Joined:
    Jan 29, 2010
    Messages:
    1,554
    Latest Changelog
    [​IMG] Version 2.3.2. [17.02.2017]

    Come and play with us in our Discord server! Join here.

    General Changes
    • The map has crossed the old 8.1mb limit and now requires patch 1.27b to be played in multiplayer. More awesome features related to that are on the way in the near future!
    • Special thanks to APproject for creating the new Loading Screen and for the enormous modeling help he provided.
    • Fixed a bug where the final door in the West Wing was still displaying its "locked door" message even after it was open.
    • Fixed a bug where players could get stuck when multiple players attempted to interract with Mahul at the same time.
    • Fixed a bug where a couple of platforms in the Queen's Tomb were not working.
    • Fixed a bug where 2 packs in the late game did not appear in the game.
    • The reward at the end of the Flame Labyrinth has been changed.
    • Gold gained from enemies has been slightly increased across all levels.
    • Experience gained from enemies has been increased.
    • The Primary Attribute icons have been changed.
    • The attack speed of most heroes has been increased. Agility heroes recieved higher increasement.
    • The base attack damage of all Agility heroes has been increased by 10.
    • Fixed a bug where Glyph of Hellfire would cause its special effect on dead units.
    • The proc chance of Glyph of Gold Find has been reduced to 20% down from 25%.
    • The attack speed granted by Glyph of Battle Frenzy has been increased to 40% up from 35%.
    • The proc chance of Glyph of Blood Violence for pets has been increased to 3% up from 1%.
    • Glyph of Dark Pact has been replaced with a new Glyph: Glyph of Arc Striking.
    • The following new Glyphs have been added: Glyph of Animosity, Glyph of Power Surge, Glyph of Diamond Skin, Glyph of Commandership.
    • Fixed a bug where the tentacles spawned by Azumoth could drop items.
    • The collision of tentacles spawned by Azumoth has been reduced.
    • A custom Critical Strike system has been implemented.
    • A custom Lifesteal system has been implemented: Orb Effect Lifesteal has been removed, Vampiric Aura now also affects ranged units.
    • The timer for Gentulon's split now begins when all of his elementals are killed.
    • The Azumoth boss area is now accessible without having to go through the flame labyrinth first.
    • Starting gold across all difficulties has been increased by 50.
    • The Chamber of Atal'ai has been completely reterrained.
    • The Kergaloth area has been completely reterrained.
    • Tooltip and grammar fixes.

    Classes
    [​IMG] Berserker

    • Model and icon have been changed.
    • Can no longer damage allied units through Blood Scent.
    • The Debilitate Talent has been reworked.
    • Blood Scent has been renamed into Blood Fury and now uses a new icon.
    • 2 out of the 8 Berserker Talents have been replaced.
    [​IMG] Blood Mage

    • Summon Phoenix now fires at intervals of 0,25 seconds down from 0,50.
    [​IMG] Death Knight

    • The periodic health regeneration formula for Blood Presence has been changed.
    [​IMG] Demon Hunter

    • Chaos Blade has been renamed to Fel Rush.
    • The Felblades Talent has been replaced with a new one.
    • The Soul Cleave Talent's proc bonus is now further increased while in Metamorphosis.
    [​IMG] Dragon Knight

    • Now has a custom soundset.
    • Model and icon have been changed.
    • Fire Breath has been removed.
    • A new ability has been added: Flame Rune.
    • The proc chance of Maw of Fire has been increased to 6%/8%/10%/12% up from 4%/6%/8%/10%.
    • The damage scaling of Maw of Fire has been changed to Strength instead of Intelligence.
    • The duration of the Wyrm Shackles talent has been reduced to 1,75 seconds down from 2,5 seconds.
    • 3 out of the 8 Dragon Knight Talents have been changed.
    [​IMG] Hunter

    • The Sharpshooter ability has been reworked.
    [​IMG] Monk

    • The Mistwalk Talent allows the Monk to blink to allied heroes only.
    • Fixed a bug where the Martial Artist Talent was proccing more often than it should.
    [​IMG] Necromancer

    • Skeletal Minions duration now scales with Intelligence instead of maximum Mana.
    • Skeletal Minions now deal increased damage based on the Necromancer's Attack Damage.
    • Skeletal Minions affected by Reanimate now take less damage.
    • Bell Toll has been removed.
    • A new ability has been added: Outbreak.
    • Lifebreak has been removed.
    • A new ability has been added: Tombstone.
    • The Animate Dead Talent's chance to reanimate Lesser Creatures has been increased to 20% up from 10%.
    • 6 out of the 8 Necromancer Talents have been replaced with new ones.
    [​IMG] Paladin

    • Fixed a bug where Holy Light was dealing damage twice.
    [​IMG] Primal Guardian

    • The Spirit Champion has been entirely reworked into the Primal Guardian hero.
    [​IMG] Rogue

    • Fixed a bug where allied units could also sometimes proc Thrill of the Kill.
    [​IMG] Sapper

    • Napalm has been removed.
    • A new ability has been added: Detonation.
    • Minigun Sentry is now a Levelable Ability instead of Normal.
    • C2 Detonator has been removed.
    • A new ability has been Short Fuse.
    • Engineering Upgrade has been removed.
    • A new ability has been added: Landmine.
    • The Big One has been renamed to Rocket Blast and has additional effect.
    • The Energy Bullets Talent now restores 0,3% of maximum mana instead of 1 mana, every time Minigun Sentries deal damage.
    • The duration of Minigun Sentries has been reduced by 5 seconds.
    • The duration of Minigun Sentries now scales with Intelligence.
    • 5 out of the 8 Sapper Talents have been replaced with new ones.
    [​IMG] Tidewarrior

    • Tidal Strike is no longer an Orb Effect.
    • Tidal Strike's second attack can now proc any effects a normal attack would except orb effects.
    • Depth Frenzy's cooldown has been reduced to 16 seconds down from 19.
    • Depth Frenzy now also provides Lifesteal.
    • Depth Frenzy no longer drains health.
    • Depth Frenzy has been renamed to Serpentine Fury.
    • The splash damage of Abyssal Reach has been reduced to 25%/30%/35%/40% down from 25%/40%/55%/70%.
    • Abyssal Reach can now debuff enemy units, causing them to deal less damage.
    • Tail Slam no longer passively increases Attack Damage.
    • 7 out of the 8 Tidewarrior Talents have been replaced with new ones.
    [​IMG] Warlock

    • Now has a custom soundset.
    • Model and icon have been changed.
    • Soul Burn has been removed.
    • A new ability has been added: Agony.
    • Sadism has been removed.
    • Shadow Word is now a Levelable Ability instead of Normal.
    • Shadow Word has been renamed to Unstable Affliction.
    • A new ability has been added: Haunt.
    • Shadow Power has been renamed to Demonwrath.
    • Gift of Sargeras has been renamed to Summon Felguard.
    • The Inner Darkness Talent now increases the attack speed of demons by additional 30% up from 20%.
    • The Rain of Chaos Talent now adds the Rain of Chaos ability instead of procing every 7th spellcast.
    • Infernals summoned by the Rain of Chaos Talent are no longer spell immune.
    • Felguards no longer have the Demonic Bond ability.
    • 5 out of the 8 Warlock Talents have been replaced with new ones.
    [​IMG] Windmaster

    • Wind Walk can no longer target allied non-hero units.


    Items
    [​IMG] Items

    • Certain Legendary items are now acquired in a slightly different way.
    • Minor changes and added effects on certain droppable items.
    • Bash effects on items now only stun enemies and no longer deal extra damage.
    • Reduction of damage taken from attacks now stacks additively.
    • Fixed a bug where one of the passive effects of Queen's Scepter was not working properly.
    • Fixed a bug where Spectral Leggings were moving the camera at incorrect locations.
    • Fixed a bug where the Shieldtronic Gear recipe could not be combined.
    • Fixed a bug where Vunjo's Masochist Mask was not working as intended.
    • Fixed a bug where Stoneshield was not reducing damage taken.
    • Fixed a bug where Stoneshield had a Use effect.
    • Fixed a bug where the Explosive item could trigger on-spellcast effects.
    • Fixed a bug where Master's Helmet was regenerating extra health.
    • Fixed a bug where Vanquisher Sword costed more than it should.
    • Rage Plate's periodic healing text should no longer be visible to allied players.
    • Zul'tar Punisher, dropped from the Zul'tar Forest Dungeon is now of Epic quality, is no longer class restricted and has been reworked.
    • The Vjolndir Aura now has a new visual effect.
    • Blast Sword no longer has the Spell Blast ability.
    • Armored Vestments now has a new Equip effect.
    • Winter Blade has been reworked.
    • The distance bonus of Silver Bow's On-Hit effect has been reduced to 5% down from 10%.
    • Staff of Galactic Fury now increases Intelligence by amount equal to 1,5% of maximum mana up from 1%.
    • Starlight Bow now increases Agility by amount equal to 2% of maximum mana up from 1,5%.
    • Rage Plate's Thorns Aura now reflects 10% of damage taken down from 15%.
    • Mithril Chestrguard's Thorns Aura now reflects 5% of damage taken down from 10%.
    • Gladius now provides a bonus of 10 to Strength and Intelligence down from 12.
    • The duration of Frostwhisper's Chill effect has been increased to 6 seconds up from 4.
    • Diabolic Scepter now grants a bonus to Primary Attribute instead of Intelligence.
    • Pulverize effects can now also be triggered by ranged attacks.
    • The pulverize damage of Tauren Totem has been reduced to 75 down from 100.
    • The pulverize damage of Devastation has been reduced to 100 down from 125.
    • The pulverize damage of Devastation now also scales with Strength.
    • The total price of Devastation has been reduced.
    • Cup of Midas has been replaced with Fusion Core in Unclassified Items. Cup of Midas is still pruchaseable elsewhere.
    • Shadow Core's active effect now consumes mana instead of health.
    • Iron Cleaver now has a new effect.
    • Desolation Reaver now has a new effect.
    • Chaos Blades now have a new effect.
    • Mark of the Wild now causes minion damage to also restore mana to the hero.
    • The stats of Stoneshield have been changed.
    • The stats of Rage Plate have been changed.
    • The recipe components for Chaoseater have been changed.
    • The recipe components for Master's Helmet have been changed.
    • The recipe components for Tildirian have been changed.
    • The stats provided by Tildirian have been increased.
    • The proc chance of Ring of Blood for heroes has been reduced to 2% down from 2,5%.
    • Ring of Blood now spawns Lesser Blood Globes which restore 5% of maximum health when taken.
    • The Thorim's Hand and Orb of Lightning effects are no longer Orb Effects.
    • Black Raven now grants 1 to Primary Attribute per stack down from 2.
    • Black Raven now deals 25 damage per stack up from 15.
    • Black Raven now restores 1 mana per stack up from 0,5.
    • The recipe components for Foritfied Gauntlets have been changed.
    • Power Fists have been replaced with Heart of Life.
    • Vunjo's Arcane Blade has been replaced with The Furnace in Recipes 1.
    • Spell Blades have been replaced with Beacon of the Naaru in Recipes 1.
    • Armlets of Harren have been replaced with Moon Scythe in Recipes 1. Armlets of Harren are now a droppable item.
    • Tidebringer has been replaced with Chameleon Sword in Recipes 3. Tidebringer is now a droppable item.
    • Soul of the Prophet has been replaced with Scale of Azjol-Nerub in Recipes 3.
    • Helm of the Depths has been replaced with Maelstrom's Fury in Recipes 4.
    • Earthsaker's Claw has been replaced with The Twins in Recipes 4.
    • Living Wand has been replaced with Volcanic Crusher in Recipes 4. Living Wand is still pruchaseable elsewhere.
    • Rigor Mortis, Edge of Eternity has been replaced with Soul of Icecrown in Shadow Crystal Items.
    • A new section has been added to the shop: Recipes 6.
    • The Consumables section in the shop has been removed. A new NPC has been added in some places on the map that offers most of the items from the removed section.
     
    Last edited: Feb 17, 2017 at 12:29 PM
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