SpasMaster
Hosted Project: SC
- Joined
- Jan 29, 2010
- Messages
- 1,994
SpasMaster Presents:
Castle Fight: Forever
What is This?
Castle Fight: Forever is a project that is a sequel to Castle Fight, created by geX. I have been a fan of the map for many years. I have played it with many of my friends and recently I got encouraged by them to create my own version on this iconic map. It's important to understand that this is a project born out of passion for the map and out of being a fan of it for years. By no means am I trying to call this a "better" version, just different - a way to satisfy my personal desires that I had for years and share it with everyone in the Hive. The fact that the original map hasn't been developed for years further encouraged me to engage in this endeavor. My whole desire for this project was to take the Castle Fight I've loved for years and make minor adjustments and major additions to it. I want to preserve the core and feel of the original, while adding onto it.
So... what's the Gameplay?
Castle Fight is a game where you create buildings in your Castle. These buildings automatically spawn uncontrollable units that automatically move toward the enemy Castle. The Player must strategically choose the right units to properly counter his opponent. This is achieved by utilizing the Attack/Armor types in Warcraft III which make certain units very strong against others. The goal is to cooperate with your allies to turn the tides of battle in your favor and destroy the enemy Castle.
How's the Progress?
The map is currently playable and I have done all of the original races already and I created one new one. All of the core systems are there, it just needs all of its features completed.
Can we help with Testing?
Yes! A Garena group already exists and we are testing the map often in there. You can join the fun. Active Alpha and Beta Testers will receive in game award when the map is released!
Who's working on this? Are you recruiting?
I am working alone on the project. My old pal Vunjo has created the income system for me, but apart from that - I am alone. If you can fulfill either of the following roles and you are good at what you do, contact me!
Castle Fight: Forever
![]() |

What is This?
Castle Fight: Forever is a project that is a sequel to Castle Fight, created by geX. I have been a fan of the map for many years. I have played it with many of my friends and recently I got encouraged by them to create my own version on this iconic map. It's important to understand that this is a project born out of passion for the map and out of being a fan of it for years. By no means am I trying to call this a "better" version, just different - a way to satisfy my personal desires that I had for years and share it with everyone in the Hive. The fact that the original map hasn't been developed for years further encouraged me to engage in this endeavor. My whole desire for this project was to take the Castle Fight I've loved for years and make minor adjustments and major additions to it. I want to preserve the core and feel of the original, while adding onto it.

So... what's the Gameplay?
Castle Fight is a game where you create buildings in your Castle. These buildings automatically spawn uncontrollable units that automatically move toward the enemy Castle. The Player must strategically choose the right units to properly counter his opponent. This is achieved by utilizing the Attack/Armor types in Warcraft III which make certain units very strong against others. The goal is to cooperate with your allies to turn the tides of battle in your favor and destroy the enemy Castle.
X
Map Layout


How's the Progress?
The map is currently playable and I have done all of the original races already and I created one new one. All of the core systems are there, it just needs all of its features completed.
Map Status: | Alpha |
Races: | 11/11 |
Features: | 30% |
Core: | 100% |
X
Some Terrain


Can we help with Testing?
Yes! A Garena group already exists and we are testing the map often in there. You can join the fun. Active Alpha and Beta Testers will receive in game award when the map is released!

X
Interface


Who's working on this? Are you recruiting?
I am working alone on the project. My old pal Vunjo has created the income system for me, but apart from that - I am alone. If you can fulfill either of the following roles and you are good at what you do, contact me!
• Graphic Designer: | Loading Screen, Signature Images, etc |
• Modeler: | Editing, Creating |
• Artist: | Icons, Skins |
Last edited: