- Joined
- Mar 22, 2009
- Messages
- 378
Hey, I'm not sure what is wrong with this trigger... Can someone help me?
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Events
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Unit - A unit is attacked
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Conditions
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((Attacked unit) Has buff Wind Armor) Equal to True
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Actions
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Set WindArmor = (Random integer number between 1 and 100)
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If (all conditions are true) the do (Then Actions) else do (Else Actions)
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If - Conditions
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WindArmor Less than or equal to 100
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Unit - Create 1 DummyUnit at (DummyRegion <gen>) facing default building degrees
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Unit - Order (Last Created Unit) to Night Elf Druid of the Talon - Cyclone (Attcking Unit)
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Else - Actions
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