- Joined
- Mar 22, 2009
- Messages
- 378
Hey, I'm not sure what is wrong with this trigger... Can someone help me?
- Events
- Unit - A unit is attacked
- Conditions
- ((Attacked unit) Has buff Wind Armor) Equal to True
- Actions
- Set WindArmor = (Random integer number between 1 and 100)
-
If (all conditions are true) the do (Then Actions) else do (Else Actions)
-
If - Conditions
-
WindArmor Less than or equal to 100
- Unit - Create 1 DummyUnit at (DummyRegion <gen>) facing default building degrees
- Unit - Order (Last Created Unit) to Night Elf Druid of the Talon - Cyclone (Attcking Unit)
- Else - Actions
-
WindArmor Less than or equal to 100
-
If - Conditions