- Joined
- Jun 22, 2004
- Messages
- 783
- Events
- Unit - A unit Is attacked
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Conditions
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And - All (Conditions) are true
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Conditions
- (Random real number between 1.00 and 100.00) Less than or equal to 33.00
- (Level of Vengeance for (Attacking unit)) Equal to 1
- (Unit-type of (Attacking unit)) Equal to Holy Avatar
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Conditions
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And - All (Conditions) are true
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Random real number between 1.00 and 3.00) Equal to 1.00
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Then - Actions
- Unit - Create 1 Dummy-Vengeance for (Owner of (Attacking unit)) at (Position of (Attacking unit)) facing Default building facing degrees
- Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
- Unit - Order (Last created unit) to Human Blood Mage - Flame Strike (Position of (Attacked unit))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Random real number between 1.00 and 3.00) Equal to 2.00
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Then - Actions
- Unit - Create 1 Dummy-Vengeance for (Owner of (Attacking unit)) at (Position of (Attacking unit)) facing Default building facing degrees
- Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
- Unit - Order (Last created unit) to Human Archmage - Blizzard (Position of (Attacked unit))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Random real number between 1.00 and 3.00) Equal to 3.00
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Then - Actions
- Unit - Create 1 Dummy-Vengeance for (Owner of (Attacking unit)) at (Position of (Attacking unit)) facing Default building facing degrees
- Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
- Unit - Order (Last created unit) to Human Mountain King - Storm Bolt (Attacked unit)
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Else - Actions
- Do nothing
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)