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I know i need to trigger it,but how?i usually do unit group pick every unit in X range of casting unit and deal X damage for AOE spells.How can i pick the units that are hit be cone only?The units in a cone if im saying it right.
Well I think your loop trigger would keep setting a TempLocation towards the StoredAngle and then configure using a Real the intervals of when the next location is set and when the bigger AoE unit group is found. (The unit group wont add units that are already in a unit group or w/e). So each duration the Aoe Gets a little bigger creating a cone effect. Would there be a way to use a dummy unit and set its model to the ability carrion swarm so that you can trigger the movement and animation size of the unit easier?
Set Temp_Group = (Units within 400.00 of (Position of (Casting unit)) matching (((Owner of (Matching unit)) is an enemy of (Owner of (Triggering unit))) Equal to True))
Unit Group - Pick every unit in Temp_Group and do (Actions)
Loop - Actions
Set Caster = (Position of (Casting unit))
Set Picked = (Position of (Picked unit))
Set Temp_Point = (Target point of ability being cast)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Angle from Caster to Picked) Less than or equal to ((Angle from Caster to Temp_Point) + 30.00)
(Angle from Caster to Picked) Greater than or equal to ((Angle from Caster to Temp_Point) - 30.00)
Then - Actions
Unit - Cause (Casting unit) to damage (Picked unit), dealing ((Real((Agility of (Casting unit) (Include bonuses)))) x 5.00) damage of attack type Spells and damage type Normal
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