- Joined
- Feb 23, 2008
- Messages
- 587
Where you say go 100 feet forward, then go 100 feet backward, then go 100 feet right.
Dont check if he made it, or guess with a timer, but do it like when you play warcraft 3. and you tell a unit to go to a few spots with shift click.
Can this be done with triggers?
Please understand i know you can do this with regions ect but that's not what i am looking for. I am trying to by pass collusion detection to see if it got to the point.
Dont check if he made it, or guess with a timer, but do it like when you play warcraft 3. and you tell a unit to go to a few spots with shift click.
Can this be done with triggers?
Please understand i know you can do this with regions ect but that's not what i am looking for. I am trying to by pass collusion detection to see if it got to the point.