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Shift Order (GUI)

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Oct 20, 2007
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As game, we can order a unit move to a point then shift right click to queue the action.
So the unit will move to the point, then move to second to the point.

But now, i need to use trigger to order unit move to a point, after arrive to a point, move to second point.
How Should i did it in GUI?

Point to move every time also not the same.
12 player needed for this trigger.
Any easy trigger to done this?
 
As game, we can order a unit move to a point then shift right click to queue the action.
So the unit will move to the point, then move to second to the point.

But now, i need to use trigger to order unit move to a point, after arrive to a point, move to second point.
How Should i did it in GUI?
maybe didnt understand this correctly but i give it a shot..

U need to jass this i think but, pooty allready made a system for this

https://www.hiveworkshop.com/forums/showthread.php?t=84857

and in order to use it in gui u do custom script e.g

  • call createPointTarget("move",GetLocationX(loc),GetLocationY(loc))
 
maybe didnt understand this correctly but i give it a shot..
you are right, sry for my broken english :xxd::xxd::xxd:

  • Custom script: call createPointTarget("move",GetLocationX(loc),GetLocationY(loc))
Now the problem is, the 1st action not same as the second action.
like example:
order unit move to a point then order unit build a building.

how should the trigger is?
 
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