I use the trigger "Issue order targetting a point" to tell a unit to move to a point.
I do this for a group of units. The first unit will move to the point, the rest will move to the point, see theres no room, then turn around and walk back to where it spawned!
Why does it do this?
I do this for a group of units. The first unit will move to the point, the rest will move to the point, see theres no room, then turn around and walk back to where it spawned!
Why does it do this?
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Give unit to blue
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Events
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Unit - A unit enters (Playable map area)
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Entering unit)) Equal to Footman
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Then - Actions
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Unit - Change ownership of (Entering unit) to Player 2 (Blue) and Change color
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Unit - Order (Entering unit) to Move To (Center of Forces Standby <gen>)
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Else - Actions
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