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Shift Order (GUI)

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Level 11
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Oct 20, 2007
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As game, we can order a unit move to a point then shift right click to queue the action.
So the unit will move to the point, then move to second to the point.

But now, i need to use trigger to order unit move to a point, after arrive to a point, move to second point.
How Should i did it in GUI?

Point to move every time also not the same.
12 player needed for this trigger.
Any easy trigger to done this?
 
Level 11
Joined
Apr 6, 2008
Messages
760
As game, we can order a unit move to a point then shift right click to queue the action.
So the unit will move to the point, then move to second to the point.

But now, i need to use trigger to order unit move to a point, after arrive to a point, move to second point.
How Should i did it in GUI?
maybe didnt understand this correctly but i give it a shot..

U need to jass this i think but, pooty allready made a system for this

http://www.hiveworkshop.com/forums/showthread.php?t=84857

and in order to use it in gui u do custom script e.g

  • call createPointTarget("move",GetLocationX(loc),GetLocationY(loc))
 
Level 11
Joined
Oct 20, 2007
Messages
342
maybe didnt understand this correctly but i give it a shot..
you are right, sry for my broken english :xxd::xxd::xxd:

  • Custom script: call createPointTarget("move",GetLocationX(loc),GetLocationY(loc))
Now the problem is, the 1st action not same as the second action.
like example:
order unit move to a point then order unit build a building.

how should the trigger is?
 
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