I need these spells for my working map:
1. Destinova[3 levels]= the spell has a 1 second casting time, the user charges to the enemy (walking animation) which makes him invulnerable during the charge after he reaches the enemy he then performs fast amazing attack combos (ranging from lvl 1-7 attacks,lvl 2-8 attacks,lvl 3-9 attacks)(loses the invulnerability after the combo)(the casting range is lvl 1-400,lvl 2-500,lvl 1-700). The pathway of the spell creates many thunder clap effects as the user charges.
2. Heaven Slash[3 levels]= when casted on an enemy the user draws power from his right hand (0.5 casting time) which makes his weapon glow, and then releases the force with a slash that knockbacks the enemy (knockback ranges are lvl 1-200, lvl 2-250, lvl 3-300). And if there is one enemy at the back of the casted unit, it then receives the same effect of the spell but taking only 50% of the damage. The damages are lvl 1-500, lvl 2-750, lvl 3-900.
I hope someone can make these spells for me and my map.
1. Destinova[3 levels]= the spell has a 1 second casting time, the user charges to the enemy (walking animation) which makes him invulnerable during the charge after he reaches the enemy he then performs fast amazing attack combos (ranging from lvl 1-7 attacks,lvl 2-8 attacks,lvl 3-9 attacks)(loses the invulnerability after the combo)(the casting range is lvl 1-400,lvl 2-500,lvl 1-700). The pathway of the spell creates many thunder clap effects as the user charges.
2. Heaven Slash[3 levels]= when casted on an enemy the user draws power from his right hand (0.5 casting time) which makes his weapon glow, and then releases the force with a slash that knockbacks the enemy (knockback ranges are lvl 1-200, lvl 2-250, lvl 3-300). And if there is one enemy at the back of the casted unit, it then receives the same effect of the spell but taking only 50% of the damage. The damages are lvl 1-500, lvl 2-750, lvl 3-900.
I hope someone can make these spells for me and my map.