Chaosy
Tutorial Reviewer
- Joined
- Jun 9, 2011
- Messages
- 13,239
I am currently trying to create a spell but it fails slightly..
The following trigger should reduce the hp until it reaches 1 (aka not killing the unit) however it stays at 2 instead of 1.
The following trigger should reduce the hp until it reaches 1 (aka not killing the unit) however it stays at 2 instead of 1.
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Set target_unit = (Picked unit)
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Set life = (Life of target_unit)
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Set max_life = (Max life of target_unit)
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Set calculation = (life - (max_life / 100.00))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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calculation Less than 2.00
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Then - Actions
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Unit - Set life of target_unit to (life - (life - 1.00))
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Else - Actions
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Unit - Set life of target_unit to (life - (max_life / 100.00))
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