- Joined
- Feb 17, 2007
- Messages
- 368
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Difficulty Equal to Very Easy
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Then - Actions
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Hero - Create Essence of Life VE and give it to (Triggering unit)
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Unit - Set life of (Triggering unit) to 100.00%
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Unit - Set mana of (Triggering unit) to 100.00%
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Unit - Reset ability cooldowns for (Triggering unit)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Difficulty Equal to Easy
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Then - Actions
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Hero - Create Essence of Life E and give it to (Triggering unit)
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Unit - Set life of (Triggering unit) to 100.00%
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Unit - Set mana of (Triggering unit) to 100.00%
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Unit - Reset ability cooldowns for (Triggering unit)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Difficulty Equal to Normal
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Then - Actions
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Unit - Set life of (Triggering unit) to 100.00%
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Unit - Set mana of (Triggering unit) to 100.00%
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Unit - Reset ability cooldowns for (Triggering unit)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Difficulty Equal to Hard
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Then - Actions
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Unit - Set life of (Triggering unit) to 100.00%
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Unit - Set mana of (Triggering unit) to 100.00%
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Unit - Reset ability cooldowns for (Triggering unit)
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Else - Actions
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EDIT: Hmmm, it seems like it may be a problem with the item because I tried giving other items and it worked, I'm not sure exactly what though is wrong with this:
