(15 ratings)
Thanks, as I said I'm not great for animated models but I can give it a try. I was thinking more of a driver on the cart than a rider. Which unit would you want to drive?Its pretty cool but can u add a variation with a rider pls?
Its pretty cool but can u add a variation with a rider pls?
Yes there was a wrong texture mapping on the cage. It should be better nowLovely addition to the game, fits perfectly. There's just a thing that bothers me with the cage wrap. Two pairs "connect" in a way that makes sense but not with the other pair. Yes, it's just a small thing but still noticeable...
Thanks I totally missed that, should be fixed nowRE: Kingdom Chariot
One of its front wheel is missing a patch of texture.
I've never played WoW after burning crusade so I'm not really sure but I guess it would look like that ?Amazing, all 3. Any chance of making like Gilnean variant?)
How about an undead version?I've never played WoW after burning crusade so I'm not really sure but I guess it would look like that ?
View attachment 392725
I can try to do something with the ingame textures I guess
I'm affraid you can't really have anything satisfying in game. I suggest something between 0.3 and 0.4 but maybe there is a better choice. In my map the unit using the model is mostly moving in a straight line (going between 2 villages).Cool! I didn't try this out yet but I can imagine it having an issue with the turning rate appearing to turn too quickly. Is there a particular turn rate that you suggest for units who use this model?