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Built Wurst Map doesn't appear in game or crashes

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I'm creating a Wurst map in the 1.27 and when I run it with the VSCode command, it runs without problem, even I run the built map in the World Editor and also run without problem, but when I wanna test it in game the map it doesn't appear and if I just copy paste the WurstRunMap the map appears, but when I launch the match, the game crashes, for some reason only happens in Single Player, but in Local Area Network runs normally, what's wrong?
 
Official wurst support is for latest reforged versions, so "unhacked" is correct

Unfortunately I think you're waiting for a combination of wc3 patch and wurst compiler updates
Welp.
You could share your map file with Frotty it might help
I asked this in the Discord server and he said "IIRC you are using 1.28 (I'm using 1.27 but oh well), so you are on your own".
 
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