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Built Wurst Map doesn't appear in game or crashes

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Level 24
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Jun 26, 2020
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I'm creating a Wurst map in the 1.27 and when I run it with the VSCode command, it runs without problem, even I run the built map in the World Editor and also run without problem, but when I wanna test it in game the map it doesn't appear and if I just copy paste the WurstRunMap the map appears, but when I launch the match, the game crashes, for some reason only happens in Single Player, but in Local Area Network runs normally, what's wrong?
 
Level 24
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Jun 26, 2020
Messages
1,921
Official wurst support is for latest reforged versions, so "unhacked" is correct

Unfortunately I think you're waiting for a combination of wc3 patch and wurst compiler updates
Welp.
You could share your map file with Frotty it might help
I asked this in the Discord server and he said "IIRC you are using 1.28 (I'm using 1.27 but oh well), so you are on your own".
 
Level 24
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I found that is not Wurst fault, the map by itself without building it has this problem, but for some reason the WurstRunMap "fixes" it a bit, what could it be?, I will pass you it (Is very simple, because the vast majority of things are from the Wurst scripts):
 

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