if I'm with a team, I either play as SK/WK, Lone Druid, or Ursa and then destroy roshan at the start of the game so that we could get our ursa straight level 5 and have him roam the map early game.
Starting by Agility Slippers, Necklace of +2 Atts, Single HP Potion, Bangle of Armor and I play in the middle lane, just leveling up without pushing onto any other lane, when I reach level 6 I push other lanes, the first item I get is Mask of Madness probably to level up faster, rarely jungle, second item I get is Lothar then Sange and Yasha then Butterfly... I often become imba
He's way fast, starting with same items as Traxex', playing in the bottom lane when Sentinel's, and top lane when Scourge's... I level up to level 6 and start pushing lanes and I sometimes push earlier, trying to attract players for 1v1 challenges cuz I always win 'em :'), first item to get is Cranium Basher then Sange-&-Yasha then Abylass Blade...
Mythic said:At first I didn't understand why Basilius could switch
I don't get why the basilius could be switched like that too. The only reason I could think of is to prevent invisble units from being detected via the buff on other units... but.. ermm.. I really don't get it. :/
Oh right, that makes sense. I guess I just didn't use it the item too much nor did I really care to notice that. xDbecause it helps control your creeps if you don't want them pushing too much to the enemy tower. because when you turn on basillus it gives +armor to your creeps making them push too much to the enemy tower.
I always bring this up but Town Portal is the most overpowered item in the game, and one could argue, the most cost effective. Smoke of Deciet, Observer Ward, Sentry Ward and Dust of Appearance all have the potential of extreme pay off. But I guess you just wanted to discuss direct numbers (such as stats) payoff? If so Divine Rapier and GG Branch are the most cost effective in regards to pure damage/stats. Both have huge drawbacks though: branches consume inventory slots too fast and divine I don't even think I need to mention the drawback of.Mythic said:What is the most cost effective item? Aside from Urn and Wands.
I don't often play PA myself. I guess you're right in that she doesn't really need Quelling Blade. I'd probably advice against boots first unless you're going to roam constantly early game, which is one of the few situations where boots first would be beneficial due to the extra chasing and the speed around the map they provide. In that case I'd probably go for a Orb of Venom instead, but boots first are not bad if you roam. If you're going to lane with PA, which you should probably aim to do most games, boots generally cost too much in comparison to stats (GG Branches, Slippers of Agility, Circlet of Nobility) and regen (Tangos, Healing Salve, Clarity).Mythic said:Mortred doesn't need Quelling Blade right? Because she has Q. And even at level 1 it's easy to last hit creeps.
Is it okay if I start her with a boot, tango, and branch?
I think if you switch it from normal to hero the effects would only be benefited by hero units only. That's what I think.