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Building Model becomes unselectable after upgrade animation plays

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Level 22
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Oct 27, 2004
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As the topic suggests, my Building Model becomes unselectable after the upgrade (Birth Upgrade) animation is played. It works fine otherwise, and can be drag-selected, but it seems like the collision shape disappears after that animation is played.
I made this model from the hunter's hall, and I'd really appreciate some help.
Here's the model:
 
Last edited:
You may need to recalculate them. But i'm not sure if that's the error, I have lots of models with incorrect extents but are still selectable.

For now add the colition shape 150 units in the z component so it be larger and try it out.

Code:
CollisionShape "Collision" {
	ObjectId 33,
	Box,
	Vertices 2 {
		{ -150, -150, 0 },
		{ 150, 150, 250 },
	}
}

If it does not work, then I'll reimport the model to max and recalculate everything(it will be painful, though)
 
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