- Joined
- Jan 11, 2008
- Messages
- 55
Ok, so, i'm making an orpg. What would you guys think of this:
At some point you reach a destroyed town, and all its citizens have fled, so you decide to start another town in the same place. To make it lively you must go throughout the world and convince different merchants and npc's to move to that town. In exchange for reaching different points of liveliness, you could get rewards, such as gold, a bank "interest" system(where you get gold over time), items, and maybe even weapon discounts.
At some point you reach a destroyed town, and all its citizens have fled, so you decide to start another town in the same place. To make it lively you must go throughout the world and convince different merchants and npc's to move to that town. In exchange for reaching different points of liveliness, you could get rewards, such as gold, a bank "interest" system(where you get gold over time), items, and maybe even weapon discounts.