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Buffs which shouldn't be used

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Jun 7, 2012
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In my map I create tens of customised buffs based on tornado aura and try to reuse all standart buffs as buff-effects for these abilities by changing their icons effects etc.

When I need to remove these buff effects from units I use UnitRemoveAbility(u,'BHfs'), but some time ago I noticed that there are several buff codes which crash map when I try to remove them by UnitRemoveAbility(). Does someone have list of codes of these buffs?
 
Did you already try to remove custom made buffs only?
I never had this problem by using custom specific data exclusively.
 
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